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A question on 2084004

Posted: Fri Aug 28, 2009 4:28 am
by KZ9999
Could someone please explain this to me as it's currently doing my head in. :shock:

Oolite is supposedly set sometime around 3140AD Earth Standard, and the Galactic Date is 2084004. Assuming that the GCW system is counting as the number days since the GCW was founded, this means it has been around for over 5700 Earth years (assuming 365.25 GCW days per Earth Year.) Considering that it was meant to be founded in the 2690's Earth standard, doesn't it imply that its' been only around for 450 years. My logic would state it would only be 160312 GCW standard. So where have the other 1923691 days come from. It can't be explained by a different day length as the game clock ticks the day marker over after 24 standard hours.

Help :cry:

Posted: Fri Aug 28, 2009 5:29 am
by Kaks
Well, you could start making a couple of other assumptions:

Maybe GCW decided that the first day of the new calendar was 1000000, instead of 0.

And maybe the year 0 was decided to be something of historical significance at the time, instead of the actual year the GCW was created.

After all, the AD calendar we're using now was decided upon at a much later date. And I've no doubt that the AUC system used around the mediterranean before that was agreed upon quite a few years after Remus (or was it Romulus?) decided to build a new city...

Then, as long as we can find a semi-significant event for that date, symbolically related to the GCW as it was, 450-odd years before game start, you should suddenly start to feel better! ;)

One possibility, if the dates actually check out: first official recording of the halley comet, the first official symbol of the GCW?

Sudden thought! Didn't the Hegira / Hijra happen around 1000000 oolite time? Maybe we're all Muslim In Space TM, and we just never noticed! :D

..

Posted: Fri Aug 28, 2009 7:37 am
by Lestradae
I would find it really cool if the game clock was reset to 01-01-3140 at game start, and for more experienced players calculated the new date.

That way, it would convey the feeling of really measuring ingame time - that long number simply doesn't do it for me.

New feature for 1.74? At least an optional one that could be switched on?

:?:

L

Posted: Fri Aug 28, 2009 11:20 am
by JensAyton
Or it could be that we’re using an appropriated alien calendar with widely-known advantages that any schoolkid could explain to you.

Posted: Fri Aug 28, 2009 11:22 am
by Cody
Is it 1000 "days" before it clicks over to 2085?

Posted: Fri Aug 28, 2009 11:40 am
by another_commander
It used to be something like dd-mm-yyyy at the beginning of GalCop, until representatives of the rodent, frog and insectoid species put an official complaint in that they are unable to follow such an illogical and unnecessarily complicated calendar (the felines and humanoids were OK with it though). As a result of the protest, the change to 2084004 style occured and everyone lived happily ever after.

Hopefully this explains sufficiently one of the less known parts of GalCop History.

Posted: Fri Aug 28, 2009 12:01 pm
by Eric Walch
another_commander wrote:
It used to be something like dd-mm-yyyy at the beginning of GalCop, until representatives of the rodent, frog and insectoid species put an official complaint in that they are unable to follow such an illogical and unnecessarily complicated calendar
Hey, here on the continent we are a bit backward. We in Holland (and Austria also) still say one-twenty when we mean twenty-one. And hundred-twenty-one we call: hundred-one-twenty. Only by the time we manage to say these low numbers in a logic way, we can start think about complex stuff like calendar dates. But we already have progress as in writing we in Holland already have the order right, now only in speech.

..

Posted: Fri Aug 28, 2009 12:01 pm
by Lestradae
another_commander wrote:
Hopefully this explains sufficiently one of the less known parts of GalCop History.
It was about time, I say.

Re: ..

Posted: Fri Aug 28, 2009 12:11 pm
by Cody
Lestradae wrote:
It was about time, I say.
Very witty, L.

Still I ask: Is it 1000 "days" before it clicks over to 2085?

Re: ..

Posted: Fri Aug 28, 2009 12:16 pm
by Lestradae
El Viejo wrote:
Lestradae wrote:
It was about time, I say.
Very witty, L. Still I ask: Is it 1000 "days" before it clicks over to 2085?
:P

The days issue was debated some time ago under the header of "how long have you spent in the Ooniverse ingame" and back then the general consensus seemed to be that yes, these are 1000 days.

You have seconds, minutes and hours, next the big number that is supposed to be days. So going up 1000 should be roughly 2 3/4 years spent imgame, 1000 days.

Posted: Fri Aug 28, 2009 12:19 pm
by Cody
Thanks L.

Posted: Fri Aug 28, 2009 12:35 pm
by Frame
Eric Walch wrote:
another_commander wrote:
It used to be something like dd-mm-yyyy at the beginning of GalCop, until representatives of the rodent, frog and insectoid species put an official complaint in that they are unable to follow such an illogical and unnecessarily complicated calendar
Hey, here on the continent we are a bit backward. We in Holland (and Austria also) still say one-twenty when we mean twenty-one. And hundred-twenty-one we call: hundred-one-twenty. Only by the time we manage to say these low numbers in a logic way, we can start think about complex stuff like calendar dates. But we already have progress as in writing we in Holland already have the order right, now only in speech.

likewise in danish

one twenty, instead of twenty-one

we also use dd-mm-yy, not mm-dd-yy

we also use , instead of . when doing this

100.000,-

meaning

one hundred thousand, comma meaning point and the connection line a method of preventing fraud with the cents... which are called øres in danish.. yes ø is a special letter... rødgrød med fløde.. kurv = pølse ;-)

not

hundred point zero zero zero comma minus

Posted: Fri Aug 28, 2009 3:39 pm
by wackyman465
Likewise with almost all languages except english, they have the word order wrong. As my latin teacher once said, "The girls the wolf is eating." :lol:

Posted: Fri Aug 28, 2009 4:30 pm
by zevans
wackyman465 wrote:
Likewise with almost all languages except english, they have the word order wrong. As my latin teacher once said, "The girls the wolf is eating." :lol:
Latin word order generally doesn't matter, because it's highly inflected. I am only reminded of this because of all that messing about with planet names the other night...

Order words confusing most Japanese are! German better is. - At least the subject is still first, so you know what the hell the sentence is about, before you start doing stuff to it* and/or describing it. In Japanese you hear what's about to happen and how it looks before you find out what it's happening TO!

* to = with, by, from, or unto. :-)

Posted: Fri Aug 28, 2009 4:44 pm
by zevans
It's beginning to look like China might be the first to colonise space, since the States are rapidly losing interest and Russia have other problems...

...so any good dates in the Buddhist calendar?

Although Islam appears to be growing fast so maybe China-first-to-space DOES imply Muslim society in the Ooniverse...