What's the calculation for how long a witchspace jump of x LY takes in hours?
I only ask because... a while ago I hawked my newbie Cobra Mk III for a Hamadryad (and learned pretty quickly on seeing the red lollipop to hit the injectors and 'just flee!!') so I could start earning a reputation for punctuality and reliability on the cargo transport market. Well, now I see that there are some very nice haulage opportunities out there

Well, almost. I seem to be suffering the Ooniversal law that just a few jumps after taking a 'respectably paying' contract, a complete whopper comes along... and it seems at a rough guess from the Advanced Nav Array route to be "just maybe perhaps possible... but I better not take the risk of missing the deadline

Wouldn't it be cool if I could have a more reliable estimate of time from A to G so I could be all prudent and traderly in deciding which 'mid-contract' contracts to take.
Any help much appreciated.