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Too stupid to play with UPS-Courier
Posted: Tue Feb 24, 2009 1:55 pm
by shadowfirebird
...To be delivered to a nearby democratic station...
Um, I guess it's just me. What the hell does that mean? Another space station in the system I'm currently in? Or am I supposed to just pick a democratic system at random and go there? (There are none within a single jump, BTW.)
I was sort of expecting to be told where to deliver these documents. I'm not sure I have been... but I guess it's just me, sorry.
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Posted: Tue Feb 24, 2009 2:22 pm
by LittleBear
Any Democracy nearby will do. The nearest maybe a couple of jumps away though, so not on the short range chart. Pull up the Long Range and find the nearest. It'll be pretty close but maybe a tad further than 7lys.
Posted: Tue Feb 24, 2009 2:37 pm
by Cmd. Cheyd
Any system with government == Democracy.
Posted: Tue Feb 24, 2009 3:23 pm
by shadowfirebird
Ta folks.
Too much in character I guess! "Gonna need a postcode for that, guv".
Posted: Tue Feb 24, 2009 4:13 pm
by Screet
shadowfirebird wrote:Ta folks.
Too much in character I guess! "Gonna need a postcode for that, guv".
I had the same confusion. Then I decided that this is good: Get an UPS contract while en route to the system where some other mission (RH, navy) is taking place...and just pick the next best matching government type to deliver that. Only once I had to turn around because there just was no democracry into that direction
Screet
Re: Too stupid to play with UPS-Courier
Posted: Tue Feb 24, 2009 8:17 pm
by Eric Walch
shadowfirebird wrote:I was sort of expecting to be told where to deliver these documents. I'm not sure I have been... but I guess it's just me, sorry.
That were the limitations of the old scripting system. You could could change the governmental type of a system in an other galaxy but never could read in parameters of a system you were not in. You could select a random system number but never were able to display anything about it other than its number.
The only alternative was to hardcode all locations into the script. but I never wanted to do that. It can be done but the legacy script is not very suitable for this.
But you are right, those early missions are dumb, and don't give much money. But he, that is the live of a real courier. And on the positive side: It won't cost much investment to deliver the stuff as you'll meet this type of systems in every (most?) directions you go.
Re: Too stupid to play with UPS-Courier
Posted: Fri Feb 27, 2009 1:24 am
by Screet
Eric Walch wrote:But you are right, those early missions are dumb, and don't give much money. But he, that is the live of a real courier. And on the positive side: It won't cost much investment to deliver the stuff as you'll meet this type of systems in every (most?) directions you go.
Funny. Just got TWO missions from UPS at once! Cargo containers and parcels.
Good thing is, that UPS seemingly can handle this - I've got 2 UPS mission entries
Screet, who already began to wonder if UPS stopped to like him...and then this