Support for analogue joystick...?
Moderators: winston, another_commander
Support for analogue joystick...?
It would be nice to be able to use an analogue joystick with the game, instead of just the keyboard, with the ability to a assign keys to joystick buttons like different views for the hat switch. Also throttle control and rudder with joysticks that come with it would be good.
Oh yes and talking about rudders, a little bit of yaw would be nice (as mentioned in another post). Just a little bit mind, for small corrections like you get on traditional flight sims.
Oh yes and talking about rudders, a little bit of yaw would be nice (as mentioned in another post). Just a little bit mind, for small corrections like you get on traditional flight sims.
- aegidian
- Master and Commander
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Re: Support for analogue joystick...?
I'm not about to code my way through direct HID support - although it's a possibility that could be incorporated especially if someone was to work their way through the HID code in Pangaea's book on game programming for Mac OS X and add it to Oolite.Pooks wrote:It would be nice to be able to use an analogue joystick with the game, instead of just the keyboard, with the ability to a assign keys to joystick buttons like different views for the hat switch.
However if you use USB Overdrive (or similar) with your joystick you can assign mouse movement to the stick, and simply switch on mouse control of roll and pitch in Oolite. If you went on to assign the view buttons to your hat switches then you'd have what you want without me having to lift a coding finger.
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- Mostly Harmless
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I tried USB Overdrive as you suggested, but unfortunetely pitch and roll don't centre when you centre the joystick, you have to make an input in the opposite direction to move the controls back, which makes the ship really hard to control.
No worries though, I'm beginning to get used to using the mouse.
No worries though, I'm beginning to get used to using the mouse.
Take it from an old timer, the keyboard is best!!
RH use up down and side to side cursor keys for dogfights
LH middle finger on A for firing laser, leaves forefinger to hit E when aggressive missiles launched, particularly on a jousting run!
TGHC
RH use up down and side to side cursor keys for dogfights
LH middle finger on A for firing laser, leaves forefinger to hit E when aggressive missiles launched, particularly on a jousting run!
TGHC
The Grey Haired Commander has spoken!
OK so I'm a PC user - "you know whats scary? Out of billions of sperm I was the fastest"
OK so I'm a PC user - "you know whats scary? Out of billions of sperm I was the fastest"
- aegidian
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Useful tip - Right-click recenters the controls.Pooks wrote:I tried USB Overdrive as you suggested, but unfortunetely pitch and roll don't centre when you centre the joystick, you have to make an input in the opposite direction to move the controls back, which makes the ship really hard to control.
No worries though, I'm beginning to get used to using the mouse.
- Commander Gonzo
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I use index on "e", middle on "w" and "s", and ring on "a". That way I can adjust my speed as well.TGHC wrote:LH middle finger on A for firing laser, leaves forefinger to hit E when aggressive missiles launched, particularly on a jousting run!
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Hm...i have to admit i use the mouse and fullscreen mode, although not correct from a purist POV i´m just not able to control the ship with cursor keys (using the old fashioned compact iMac apple keyboard).
I would love to be able to use the mouse when Oolite is in non-fullscreen tho...a modern aero_sih joystick would be cool too!
I would love to be able to use the mouse when Oolite is in non-fullscreen tho...a modern aero_sih joystick would be cool too!