Target memory expansion behavior
Moderators: winston, another_commander, Getafix
Target memory expansion behavior
There is something strange with the operation of Target memory expansion. It seems that if you lock the same target twice (during a dogfight with several enemies this happens very often) it stores that target twice in the memory. If you lock it 3 times it stores it in 3 memory slots ect
- Commander McLane
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- Eric Walch
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It started already with the 1.71 release. I remember I even did mention it within the first weak of 1.71 release. But that was together with a whole bunch of more important bugs so it snowed under.Ark wrote:It was there since 1.72Commander McLane wrote:Yes, can confirm that for 1.72.2, not sure about previous versions. But I think it's a new bug.
UPS-Courier & DeepSpacePirates & others at the box and some older versions
Well the fact that we now have to deal with the less important bugs is a very good thing. Bugs like that would be barely noticeable in versions like 1.69 or 1.70Eric Walch wrote:It started already with the 1.71 release. I remember I even did mention it within the first weak of 1.71 release. But that was together with a whole bunch of more important bugs so it snowed under.Ark wrote:It was there since 1.72Commander McLane wrote:Yes, can confirm that for 1.72.2, not sure about previous versions. But I think it's a new bug.