Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
More details in this thread.

Rock Hermits

General discussion for players of Oolite.

Moderators: another_commander, winston

User avatar
Alex
---- E L I T E ----
---- E L I T E ----
Posts: 770
Joined: Mon Oct 06, 2008 10:49 pm
Location: Oz. The land of some gold but mostly rust

Rock Hermits

Post by Alex »

G'day Commanders,
Ever since I installed a rock hermit locator they have all migrated to the other side of the planet from the W point I enter the system. Is this normal? Or do they I know have a locator and they just want to avoid me? I know I'm out in space a lot, but bet I shower more often than they do!
User avatar
Selezen
---- E L I T E ----
---- E L I T E ----
Posts: 2526
Joined: Tue Mar 29, 2005 9:14 am
Location: Tionisla
Contact:

Post by Selezen »

Shh...they're hiding from you. Just you...
User avatar
Eric Walch
Slightly Grand Rear Admiral
Slightly Grand Rear Admiral
Posts: 5536
Joined: Sat Jun 16, 2007 3:48 pm
Location: Netherlands

Re: Rock Hermits

Post by Eric Walch »

Alex wrote:
G'day Commanders,
Ever since I installed a rock hermit locator they have all migrated to the other side of the planet from the W point I enter the system. Is this normal?
As counter measure you should also install pirate_cove.oxp. Those "hermits" like the smell of a captain that hasn't left his chair for at least 24 hours. With this oxp more hermits come back to the normal lanes. 8)
User avatar
CaptSolo
---- E L I T E ----
---- E L I T E ----
Posts: 909
Joined: Wed Feb 23, 2011 10:08 pm
Location: Preying Manta
Contact:

Re: Rock Hermits

Post by CaptSolo »

My, what an old thread. But it spares me starting a new one. Just this evening, while dispatching a pirate with port side laser, I noticed the unmistakable presence of a Rock Hermit. For my hermitage, I have re-used the Salvage Gang model and textures from Anarchies OXP. It is huge and the tunnel transit is the best IMHO. Anyway, this Rock Hermit was definitely not located along the WP - planet route, nor was it between the sun and planet. I reviewed the release notes for 1.77 and 1.77.1 but found nothing about Rock Hermits being populated outside the normal system routes. Bug or not?
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16064
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Rock Hermits

Post by Cody »

Since 1.77 (I think) there has been a pirate off-load hermit in some systems - they are often well away from the 'lanes.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
CaptSolo
---- E L I T E ----
---- E L I T E ----
Posts: 909
Joined: Wed Feb 23, 2011 10:08 pm
Location: Preying Manta
Contact:

Re: Rock Hermits

Post by CaptSolo »

Cody wrote:
Since 1.77 (I think) there has been a pirate off-load hermit in some systems - they are often well away from the 'lanes.
I love it! How thoughtful of the devs to give pirates a place to sell their ill-gotten goods.
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16064
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Rock Hermits

Post by Cody »

Yeah, ain't it just... and they can sometimes be found by following a fully-laden pirate.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
Diziet Sma
---- E L I T E ----
---- E L I T E ----
Posts: 6311
Joined: Mon Apr 06, 2009 12:20 pm
Location: Aboard the Pitviper S.E. "Blackwidow"

Re: Rock Hermits

Post by Diziet Sma »

How does one identify a fully-laden pirate? By their lack of interest in the player?
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
User avatar
Eric Walch
Slightly Grand Rear Admiral
Slightly Grand Rear Admiral
Posts: 5536
Joined: Sat Jun 16, 2007 3:48 pm
Location: Netherlands

Re: Rock Hermits

Post by Eric Walch »

Yes, when the hold is full, a pirate switches to a traderAI and behaves like any other trader in respect to its interest in the player.

And traders with bounty – including the fully-laden pirates – nowadays don't travel to the main station, but to the closest station when I remember right.
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16064
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Rock Hermits

Post by Cody »

Diziet Sma wrote:
How does one identify a fully-laden pirate?
Feed one a holdful of food containers, as I have done before now.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
Diziet Sma
---- E L I T E ----
---- E L I T E ----
Posts: 6311
Joined: Mon Apr 06, 2009 12:20 pm
Location: Aboard the Pitviper S.E. "Blackwidow"

Re: Rock Hermits

Post by Diziet Sma »

Cody wrote:
Diziet Sma wrote:
How does one identify a fully-laden pirate?
Feed one a holdful of food containers, as I have done before now.
Most sneaky/cunning of you.. :mrgreen: <impressed>
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
User avatar
onno256
---- E L I T E ----
---- E L I T E ----
Posts: 286
Joined: Thu Aug 12, 2010 11:31 am
Location: The Netherlands

Re: Rock Hermits

Post by onno256 »

Didn't know all this, this game continues to amaze me :)
Wheeling an' dealing while cruisin' the galaxies
another_commander
Quite Grand Sub-Admiral
Quite Grand Sub-Admiral
Posts: 6559
Joined: Wed Feb 28, 2007 7:54 am

Re: Rock Hermits

Post by another_commander »

onno256 wrote:
Didn't know all this, this game continues to amaze me :)
This is one of the best characteristics of Oolite: You always discover new things in the game. Always.
User avatar
Cpt
Dangerous
Dangerous
Posts: 104
Joined: Mon Sep 17, 2012 12:18 am
Location: Europe
Contact:

Re: Rock Hermits

Post by Cpt »

Cody wrote:
Feed one a holdful of food containers...
I think I prefer feeding the ducks in the park though... 'Here pirate, pirate, pirate... eat the food' isn't as appealing as force feeding them more laser than they can handle.

I am sure that any hungry pirate can save themselves in an escape capsule and then I'll help them enjoy some Galcop porridge while I cash in the bounty chit! ::shrugs::
Oolite is Ooheavy... Cpt says "Write on Commander"
<<My other spaceship is a Thargoid Pathfinder, from the wrong side of Riedquat >>
User avatar
Tricky
---- E L I T E ----
---- E L I T E ----
Posts: 821
Joined: Sun May 13, 2012 11:12 pm
Location: Bradford, UK. (Anarchic)

Re: Rock Hermits

Post by Tricky »

Cpt wrote:
Cody wrote:
Feed one a holdful of food containers...
I think I prefer feeding the ducks in the park though... 'Here pirate, pirate, pirate... eat the food' isn't as appealing as force feeding them more laser than they can handle.

I am sure that any hungry pirate can save themselves in an escape capsule and then I'll help them enjoy some Galcop porridge while I cash in the bounty chit! ::shrugs::
:twisted: An even better method would be to use Cody's tactics and then once you have followed the pirate and made sure you are going to a Rock Hermit, you "encourage" the pirate to use his/her/it's escape capsule, scoop it up and any other booty you have room for then dock with the hermit (hey, the pirate was going there anyway) and well... profit.
Post Reply