One thing that bother me for quite a time and I have to ask for your opinion.
As far as know, witchspace travel is a nasty thing. Poke a hole in the
very space-time, go through witchspace to another star without those
pesky relativistic time problems, and return to normal space. I can't
really imagine what sort of mumbo-jumbo the hyperdrive does, but
it's serious business!!

So, let's get to the point: Why we can depart to witchspace so close
to the planet and the station? Why is not required to go through the
space lane again to depart to your destination?
I know that you need some distance from the stations, though, but I
think still too close to perform such operation!

Forcing commander's to go through the space lanes again to travel to
another system should be a hard thing? a bad thing?
I think that will bring a little more 'reality' to the game, in the sense
that since you need to be far from the planet and station to arrive in
a new system, why not to depart too?
Comments, please!