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changing gun sights?
Posted: Thu Apr 17, 2008 6:35 pm
by bulrush
How does one change the look of the gunsight crosshairs on the screen? I would like my crosses to be closer together in the center, where they cross. There is too much space there for my taste.
Posted: Thu Apr 17, 2008 6:43 pm
by Disembodied
As far as I know this is hard-coded in the game. The sights change according to what sort of laser you're carrying, but I don't think there's any way (beyond a major code overhaul) of closing them up.
Posted: Thu Apr 17, 2008 6:45 pm
by Commander Mysenses
This might be the OXP you are looking for,
Fighter HUD
Or one of the other HUDs on the
OXP wiki
You can edit the overlay to whatever you want.
Posted: Thu Apr 17, 2008 7:06 pm
by Disembodied
Shows what I know...
Posted: Thu Apr 17, 2008 7:50 pm
by Commander Mysenses
Disembodied wrote:
Shows what I know...
Fear not, you were quite correct; the green crosshairs are in the main code. But, you can augment them using one of the HUD OXPs. I use the Woolfswood's Variants OXP one, as it gives a big radar scope and a nice minimal instrument panel. I have edited the HUD.PNG to add a ranging reticule, which helps me deal with the parallax compensation. At ranges less than 900m, on a Cobra III, the laser hits a fair way below the crosshair.
Posted: Thu Apr 17, 2008 11:45 pm
by TGHC
Nice work, can you post an image, we'd like to see it
Posted: Fri Apr 18, 2008 12:58 pm
by Hoopy
They change when you cloak as well. From solid to nicely faded at the edge.
Posted: Sat Apr 19, 2008 8:28 am
by Commander Mysenses
TGHC wrote:Nice work, can you post an image, we'd like to see it
OK, nowt too clever mind,
Posted: Sat Apr 19, 2008 9:28 am
by Dr. Nil
Ideally gun sights would be OXP-able along with the rest of the HUD.
(and of course it would also be really nice to be able to control the placement and size of the in-flight messages from hud.plist)
Posted: Sat Apr 19, 2008 10:16 am
by Captain Hesperus
Dr. Nil wrote:(and of course it would also be really nice to be able to control the placement and size of the in-flight messages from hud.plist)
Good ol' Doc! Still flagellating the deceased equine....
Captain Hesperus
Posted: Sat Apr 19, 2008 11:12 pm
by Jar
The main problem with fixing the gun sights is that I will no longer be able to blame them when I miss! As it currently stands, they are an excellent excuse for missing.
Jar
"You aim on this bit here!" The Monty Python bicycle tour of Cornwall skit.
Posted: Sun Apr 20, 2008 4:34 am
by davcefai
Ah, but you won't miss as often.
Posted: Sun Apr 20, 2008 9:31 am
by Captain Hesperus
davcefai wrote:Ah, but you won't miss as often.
Care to rephrase that in the form of a wager?
Captain Hesperus
Posted: Sun Apr 20, 2008 5:24 pm
by FSOneblin
Where can I get this hud? And how do I make it available on my hud PCC?
Don't panic: FSOneblin
Posted: Sun Apr 20, 2008 9:48 pm
by Commander Mysenses
I just installed wolfwood's variants OXP. That gave me the nice clean instrumentation. Then I edited the PNG image in the cobra III folder, made it full screen, 1024x768 and drew a green cross in the middle. Oh, and I had to adjust some of the figures in the corresponding plist file too, to make it line up properly. I could send you the amended files if you like. Or someone wid da skillz could make it a standalone OXP??