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Law and Disorder

Posted: Wed Sep 12, 2007 4:59 pm
by davcefai
I'm not sure if this is a bug in Oolite or due to an OXP.

Occasionally, either at startup or when I hyperspace into a system, the game slows right down, memory usage expands to the full 1GB my PC has and it also uses 1GB of swap.

The screen is literally filled with wall-to-wall Galcops!

Shift-F shows that there are over 500 objects and the frame rate is down to 5-7fps.

Has anybody else observed this?

I am running build 1155 on Debian Linux. (I cannot try any higher builds. They crash on startup).

Posted: Wed Sep 12, 2007 5:05 pm
by JensAyton
No, they do not crash. They exit cleanly for reasons described here.

Posted: Wed Sep 12, 2007 6:22 pm
by davcefai
Quite right. I reported this as a bug and you, I think (from the sig) pointed me to that topic. However I read the email after I wrote the above post.

Query: Is there a work around?