I'm not sure if this is a bug in Oolite or due to an OXP.
Occasionally, either at startup or when I hyperspace into a system, the game slows right down, memory usage expands to the full 1GB my PC has and it also uses 1GB of swap.
The screen is literally filled with wall-to-wall Galcops!
Shift-F shows that there are over 500 objects and the frame rate is down to 5-7fps.
Has anybody else observed this?
I am running build 1155 on Debian Linux. (I cannot try any higher builds. They crash on startup).
Law and Disorder
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