TGHC said:
Ah my favourite hobby horse....... I would like the crosshairs to change colour when lined up on the target, that would favour more economy with the laser heating.
And Helvellyn responded:
Gah, what next, lasers refusing to fire unless they'll hit something, then you're one step from having the computer do everything for you!
FWIW, I'm more on TGHC's wavelength on this one. I've played OOlite quite a bit in the past, and am just getting started on it again after a long hiatus, I had forgotten just how persnicketty the targeting system is - and how
hard it is to get a visual on anything that is not within spitting distance of you. I, for one, would appreciate a color-changing laser crosshair as TGHC suggests. And maybe a gamma adjustment slider to make distant objects more visible.
My other big gripe regarding targeting in general in Elite and it's descendants was the need to physically place one's crosshairs on the target to get the ship's computer to ID and recognize it (for missile launch and such). I'd much prefer to simply be able to cycle through targets in scanner range, like other space-combat games. But I'll live with this deficiency, since I suppose it's all part of the *lite "experience".
All in all, despite whatever reservations I might have about specific gameplay aspects like those mentioned above, I still find OOlite to be a welcome modernization of the old classic, that adds a lot of Good Stuff while remaining mostly true to the original's "look and feel".
In an ally, considerations of house, clan, planet, race are insignificant besides two prime questions, which are:
1. Can he shoot?
2. Will he aim at your enemy?
- Cantra yos'Phelium