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Ditching Cargo

Posted: Sat May 19, 2007 5:24 pm
by Bringer of torture
I make a lot of my money by scooping cargo and asteroid debris. Despite my pythons cargo capacity of 115 I often end up with a full bay long before reaching the station and consequently have to let loads of lovely cargo pass me by. Is there any way to selectively dump the low value cargos like food or minerals in order to make more room? Dumping cargo just seems to eject the last thing you picked up regardless of whether its food or some precious luxuries.

Posted: Sat May 19, 2007 5:43 pm
by Cmdr. Maegil
I had the same doubt, and was told that you can cycle through your inventory with Shift-r.
Check this thread.

Posted: Sat May 19, 2007 6:43 pm
by Captain Hesperus
Maegil is quite right. It also appears in the Pilot's Reference Manual supplied with your first Cobra Mark III.

Captain Hesperus

Posted: Sat May 19, 2007 6:59 pm
by Bringer of torture
Thank you both very much. Thats gonna make my profits climb nicely. :D

Posted: Sat May 19, 2007 8:46 pm
by Captain Hesperus
Bringer of torture wrote:
Thank you both very much. Thats gonna make my profits climb nicely. :D
I am always glad to help someone increase their profit margins.

Now, I've sent you my bill for the advice. Please pay promptly or I shall be forced to dispatch a group of Large Fierce Lobstoid bailiffs to break your knee-caps encourage you to pay your dues. :wink:

Captain Hesperus
"The only good profit is tax-free!"

Posted: Sat May 19, 2007 10:24 pm
by Cmdr. Maegil
Captain Hesperus wrote:
Now, I've sent you my bill for the advice. Please pay promptly or I shall be forced to dispatch a group of Large Fierce Lobstoid bailiffs to break your knee-caps encourage you to pay your dues. :wink:
@CH: Are you sure about trying to extort charge over my advice?

@BoT: I wouldn't send anyone, so don't have to worry about any crustacean bailiffs. I rather do that kind of thing myself :twisted: , and I don't accept excuses.
On the other hand, I should point out that do accept fingers. Pun fully intended. Pay, or else!

Posted: Sat May 19, 2007 10:24 pm
by Commander McLane
@ BoT: Just ignore the funny guys above.

You also could install the ETT Homing Beacon, mark the debris field with a beacon, sell your cargohold full of stuff and come back later to collect the rest of the loot.

Posted: Sun May 20, 2007 6:36 am
by julyy
HA! This Beacon is great. I used to eject food after a while and made shooting excercises with them to improve my aftport skills. ;)

Posted: Sun May 20, 2007 10:09 pm
by Cmdr. Maegil
Commander McLane wrote:
@ BoT: Just ignore the funny guys above.
Spoilsport! :x

Posted: Sun May 20, 2007 10:09 pm
by Commander McLane
@ julyy: You could of course do these exercises a lot cheaper with asteroids and boulders. Just a proposal... :wink:

Posted: Mon May 21, 2007 3:41 pm
by Arexack_Heretic
Just a quick question...I can't test it right now.

When you capture rescue a running lifepod, then eject it,
does it continue to run or does it behave like a inert lifepod?

To advance to the next level of practice, use pods as targets. ;)

Arexack is not responsible for karma lost due to following advice from subversive elements.

Posted: Mon May 21, 2007 3:46 pm
by Cmdr. Maegil
Arexack_Heretic wrote:
When you capture rescue a running lifepod, then eject it,
does it continue to run or does it behave like a inert lifepod?
Neither. When you catch a pod, it becomes a ton of slaves in your manifest. If you eject them, you lose whatever bounty/prize you'd get when you arrive at a station - even if you get it back.