'dream team' designs: OXP or standard?

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Should the 'dream team' designs be optional or standard?

leave it as it is.
9
35%
make them standard
17
65%
 
Total votes: 26

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Rxke
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'dream team' designs: OXP or standard?

Post by Rxke »

The excellent job done by the dream team makes me drool.

https://bb.oolite.space/viewtopic.php?t=2961
https://bb.oolite.space/viewtopic.php?t=3295

So I really would like to see it (when it is finished) to be standard in-game rather than just another OXP. Don't get me wrong, OXP's are great but I think a lot of people initially play Oolite sans OXP's and only discover them later on. So if the new models would be standard and not an option , first impression of Oolite would be markedly better (rather: even better) than it is now.

So whaddayathink?
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TGHC
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Post by TGHC »

My vote is to make them standard, however I support continual improvement, and I do like the variations of the Cobbie3 from the pimping competition.

So I say implement the new textures in a new version release by all means, and keep them OXP's coming.
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Post by Captain Hesperus »

I love the 'Dream Team' version, but I worry that my system might not cope with the extra detail. Would there any greater strain on an OS if the new ships were standard? If so, then could you run two versions of Oolite, a 1.XX and a 1.XXHD (high detail). If there is no extra demand, then I'm all for it! I think that the graphical advancements, as well as the behind the scenes work dome by Ahruman et al, make the game more attractive to old 'Elite'ists and new youngbloods alike, while maintaining the charm of the game we all grew up addicted to.

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Post by Commander McLane »

I have to admit I don't know. Have to make up my mind first.

On the one side there are some really gorgeous ships among them.

On the other side it is a major change to the Elite-world.

So I am a bit torn apart between graphical beauty and continuity.

Can't say more at this point.
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Post by reills »

I voted to leave the original ships as the standard for systems that might not behave well with the increased work (if there isn't any increase in the load on the computer, then, well...). :D
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Post by Star Gazer »

I'd like to see the new models as the basis of v2.0 of Oolite, with some time spent sifting missions to see if some of them could be integrated into the new version, with others remaining as oxps - I realise that might be an inflamatory process involving 'pistols at dawn'...
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Post by another_commander »

I believe the new ship models, although great looking and all, should be initally left as OXP additions. Once they are released and we see them in game, have a feel of what they actually are like and what impact they have on the game's performance, then we could move them to the standard resource folders.

So my vote is: not right now, but most probably after they have been released and tested sufficiently in game.
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Post by jonnycuba »

nice work but mos def OXP for me!
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Charlie
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Post by Charlie »

Am I allowed to sit on the fence?

I'd like to see the ships packed into a single 'offical' .oxp distributed alongside the main install.

Best of both worlds?
or
Am I a wishy-washy Liberal?

( If I can't sit on the fence, how about a spike? One would be fine, two an extravigance! )
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Post by reills »

I was once asked if I had trouble making decisions. I replied "Well, yes and no." :D
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Post by Captain Hesperus »

Charlie wrote:
Am I allowed to sit on the fence?
You could always claim to be a weak-willed flip-flopper....:D

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Post by Gareth3377 »

Awesome as the models are, I believe they should be an OXP first, see what impact they have on performance. If lower end machines can cope then I say make them standard.

The models, at the end of the day, are more or less identical to the originals anyway. I'm just concerned about the hit in performance.

Cheers
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Vajo
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Post by Vajo »

At the Oolite Wiki is a complete texture file. That looks good for me.
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Post by julyy »

Maybe there should be an option in Menue to choose between classic and new designed ships??

As for me I like the current ships also very much and would not like to loose them completely. Some ships of Giles are beautiful and simple. I like that.
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Post by ovvldc »

There is already a reduced detail configuration. Perhaps it would be good to link the shaders and new models to that setting?

Best wishes,
Oscar
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