Random numbers
Posted: Sat Mar 03, 2007 9:56 am
Are there alternative methods to create random numbers in a script?
I want to pick a random system in a galaxy. As there are 256 systems in each galaxy a d100_number won't do.
Is there a d256_number as well? Or which other methods could be used to pick one system out of all available systems?
I want to pick a random system in a galaxy. As there are 256 systems in each galaxy a d100_number won't do.
Is there a d256_number as well? Or which other methods could be used to pick one system out of all available systems?