"if you don't like it, don't install the OXP". I don't mind batleships bristling with weapons, I even felt the Ixian battleship ridiculously easy to take out. Only these new technologies are even on smaller ships.
Twin, triple or even quad lasers on fighters, and turrets making their occasional apperance? Not to mention the Holy bonuses for Monk gunships ?
I go around in a Python Cruiser (its good but not uber, thanks guys), and when a flea comes at me firing several beams of military laser or eating me alive with a turret, or a Monk gunship makes rings around fighters, it feels .
To the point: I think some ships are really going over the limit. the Benulobiweed ships try to compensate by being bloody expensive, and some might say that the starter ships are but basic models, etc, but I still feel many of the new creations are an arms race - "my ship can blast yours with a wing behind her back . Oh, yeah? then check this one out! "
Can't we define some kind of parameters of what is acceptable?
When ships start going to pointsix, seven or eight lem, fast becomes a very relative thing... the same goes for weaponry and shielding.Status Quo wrote:Pointtwo lem and under was slow, pointfour lem and over was fast. Pointthree was strictly average.