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Want to come clean

Posted: Sat Sep 09, 2006 3:10 pm
by Judebert
I accidentally shot a cop. I stopped as soon as I realized, and I thought I was fine because he didn't shoot back. Then I killed his original target, and he came after me. I injected all the way to the station, then docked manually, under fire, expecting to be fined or something.

No such luck. I was a fugitive, but now I'm an offender. How do I get my clean status back? A quick search of the forum and wiki doesn't reveal anything.

Posted: Sat Sep 09, 2006 3:36 pm
by Roberto
Just make a few hyperspace jumps without getting into trouble and it should revert to clean.

Posted: Sat Sep 09, 2006 4:47 pm
by themacman
you could also cheat the system by... o wait maybe you don't want to know. It's not as fun though... (but at least it's your not editing anything)

Posted: Sun Sep 10, 2006 3:32 am
by Judebert
Yeah, I'd like to do it the realistic way. I don't think my insurance company would be interested in cleaning up my legal status in any real-world situation.

I've made a few jumps, now. I'm at a prime trading location, so they're all 0.8LY jumps. Still Offender. The only "trouble" I've gotten into is shooting other offenders and running away from trigger-happy cops. (Thank goodness the systems are so close together; I find myself using up half a tank just to inject to the station. And I still have to dodge the cop's lasers all the way.)

I've even helped the cops against a few fugitives, and assisted other ships once or twice. I tried doing some community service, clearing the spacelanes of asteroid debris.

Surely I could just pay a fine and get them to let me off? Or find a hacker on an anarchy planet to adjust it for me?

Posted: Sun Sep 10, 2006 4:02 am
by Judebert
There, that's done it. I finally earned their trust. (Fools!)

I still think the hacker is a good idea. Maybe I'll build an OXP sometime.

Posted: Sun Sep 10, 2006 9:53 am
by LittleBear
The Link will clean your legal status but only when your working for them (you'd need Ionics OXP installed and to be playing the missions). Otherwise it is just a case of waiting. You will become clean again eventually. The escape pod wheeze works because it is your ship (rather than you personally that has the record). Maybe not realistic, but this is how it worked in Classic Elite, so Giles repoduced this in Oolite.

Posted: Sun Sep 10, 2006 12:06 pm
by Murgh
Judebert wrote:
I still think the hacker is a good idea. Maybe I'll build an OXP sometime.
you should, it's a good idea for a cute cheat. it would be cool if you could make the clandestine act of bribing your crime sheet cleared into something atmospheric.
consider music ;)

Posted: Sun Sep 10, 2006 8:05 pm
by ovvldc
Murgh wrote:
you should, it's a good idea for a cute cheat. it would be cool if you could make the clandestine act of bribing your crime sheet cleared into something atmospheric.
consider music ;)
Something along the Mos Eisley cantina tune perhaps? Seedy place if there ever was one..

Posted: Mon Sep 11, 2006 11:59 am
by Judebert
A more wretched hive of scum and villany you will never find.

We must be careful.

Say, if it's the ship that has the record, can I become clean just by buying a new ship? Or does the transponder go with it?

Posted: Mon Sep 11, 2006 12:14 pm
by Arexack_Heretic
yes and ....yes.

You could always use your Yedi-mind-trick...
"My legal status is clean" Cop: "your legal status is clean, sah. Can I get you a soylent-sherbert?"

Or travel to a parallel universe and take a detour around an alternative timeline to clear your status is you are a trekkie. :P

If you are a sane person, however, you'd just buy a new ship like a good ooliteer.

Posted: Mon Sep 11, 2006 8:10 pm
by Judebert
Yeah, I'm saving up for a new ship right now. Those Python Class Cruisers look pretty good.

Posted: Mon Sep 11, 2006 8:49 pm
by Arexack_Heretic
building a fleet of them. ;)

Posted: Mon Sep 11, 2006 11:48 pm
by themacman
I see buying a new ship and using the escape pod as the same type of thing, but I guess by buying a new ship you are paying money.