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Cheap,Fast, and lots of Cargo! Can it be done??
Posted: Mon Jul 24, 2006 3:12 am
by GoreLeech
I was wondering,is there a fairly fast (i.e like .260 LS) cargo ship,able to carry about 100 T. of items,and is around like 120000-130000 credits? so far the only thing ive ever seen that comes close is a OXp for the Python E class, which gets 100 T. and .350 LS, but it cost like 350000 credits!! can anyone point me in a general direction( btw i would just make my own ship,but i suck with Wings 3D,so thats a no go
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Posted: Mon Jul 24, 2006 9:08 am
by Wiggy
For my money, the Josher represents excellent value. 6 missile racks, a good top speed and a load of space.
Obviously, anyone can create an OXP and specify cost price, cargo capacity and max speed however they want. However, there ought to be some balance / trade-off, however. It's not formalised (perhaps it should be...?) But generally a better ship is going to cost you more.
Part of the fun of the game is striving for things -- combat rating, equipment, missions, etc. Setting yourself a goal like affording that dream ship makes the game Better than Real Life (tm).
Posted: Mon Jul 24, 2006 6:04 pm
by GoreLeech
mm....indeed....i just am tired of flying around in my little cobra Mk-II X and getting like a tiny amount of cargo....i just wish i could afford something with a little more cargo but good speed...and i know i know the MK III has that but,i need some weaponry for it and i cant afford that
Posted: Mon Jul 24, 2006 6:36 pm
by Prophaniti
I made my money in a tooled up Griffin II. With an extended cargo bay you can start taking on cargo contracts. Getting 120000cr for running platinum makes your day.
Posted: Mon Jul 24, 2006 6:44 pm
by Odo987
Once you have military lasers and upgraded shields, you can make a lot of money by forcing witchspace malfunctions then shooting up the Thargoids. Each Thargoid is worth 350 Cr (counting the robot fighters) and you get anywhere from one to four Thargoids per jump. If you get too many Thargoids to handle, just mis-jump again.
Once you've saved up enough money to buy a Boa Class Cruiser, you can start trading and get a good reputation for yourself. That's when you can start making 500k Cr per trip across a galaxy, trading gems/gold/platinum along the way.
That's one path to riches. Obviously there's more than one way to skin a cat. (Brits: that's a N.American expression, no need to call the RSPCA.)
Posted: Mon Jul 24, 2006 7:19 pm
by Star Gazer
Re: 'more than one way to skin a cat' - it's probably English in origin, so no need to apologise - we know what you mean!
Posted: Tue Jul 25, 2006 3:41 pm
by GoreLeech
mmm......i might have to download the griffin OXP in just a sec here. and while im on the topic of OXP's, do u guys who are fairly steady players have ALL the OXP's or at least all of the good ones???
Posted: Wed Jul 26, 2006 12:03 pm
by lex_talionis
as a matter of course, i just bung in every new oxp. there are a couple that are *still* doing weird things on my machine - behemoth.oxp i think is one - but i've still to upgrade to the latest version. Too much to do, you see...
Posted: Wed Jul 26, 2006 12:42 pm
by ArkanoiD
GoreLeech wrote:mmm......i might have to download the griffin OXP in just a sec here. and while im on the topic of OXP's, do u guys who are fairly steady players have ALL the OXP's or at least all of the good ones???
a poll:
https://bb.oolite.space/viewtopic.php?t=2225
Posted: Wed Jul 26, 2006 3:17 pm
by GoreLeech
mmm.......my problem was,the last update(before 1.65, i think i had like 1.58,or 1.55, cant remeber) i had like half of the OXP's that were good, problem was it got to the point were one day Oolite wouldnt launch, but i think that stemmed from the fact that i was using Mac OSX 10.3.9, this system is notoriusly plauged by this bug from every game that ever existed and has patched before....it seems that due to incompatibility with the system causes newly updated games to crash on start,but theres an easy way to fix it, so i think that was my problem...still it makes me wonder if u can overload Oolite with to many OXP's
Posted: Fri Jul 28, 2006 12:48 pm
by JensAyton
Posted: Fri Jul 28, 2006 1:58 pm
by GoreLeech
well solved that question by my self! i downloaded over 50 OXP's and barely even any lagg..soo it was just my machine i believe