Submit Oolite to the Microsoft Store
Posted: Sun Dec 07, 2025 9:45 pm
The process to have Oolite on the Microsoft store seems straightforward enough according to AI:
"The primary tool used for this is the Microsoft MSIX Packaging Tool.
Preparation: You must set up a clean, dedicated virtual machine (VM) for the conversion to ensure the resulting package is clean and doesn't contain extraneous data from the host machine.
Monitoring: You launch the MSIX Packaging Tool on the VM and instruct it to start monitoring the system.
Installation: You run the NSIS EXE installer (your application's setup) on the VM. The tool captures all the file, registry, and configuration changes made by the installer.
Completion: Once the NSIS installation finishes, you stop the monitoring process. The MSIX Packaging Tool then uses the captured changes to create the final MSIX package file.
Digital Signing: The generated MSIX package must be digitally signed with a trusted certificate before it can be installed or submitted to the Microsoft Store."
Could this be a way to get the game more widely known on Windows?
"The primary tool used for this is the Microsoft MSIX Packaging Tool.
Preparation: You must set up a clean, dedicated virtual machine (VM) for the conversion to ensure the resulting package is clean and doesn't contain extraneous data from the host machine.
Monitoring: You launch the MSIX Packaging Tool on the VM and instruct it to start monitoring the system.
Installation: You run the NSIS EXE installer (your application's setup) on the VM. The tool captures all the file, registry, and configuration changes made by the installer.
Completion: Once the NSIS installation finishes, you stop the monitoring process. The MSIX Packaging Tool then uses the captured changes to create the final MSIX package file.
Digital Signing: The generated MSIX package must be digitally signed with a trusted certificate before it can be installed or submitted to the Microsoft Store."
Could this be a way to get the game more widely known on Windows?


