While trying to draft a usage guide for my ShieldCycler i realised its design is way to complicated. Over time it also deviated a lot from my original intent to port xwing shield energy control to oolite.
To make manual control of shield energy possible I'd need 2 keys/buttons :
- key1 mode switch (divide evenly, prioritise fore, prioritise aft)
- key2 transfer shield strength
Both should be easily accessible in-flight and respond fast, but key2 would be used more often then key1.
A possibly is to make 2 primable devices and tell users to set one of them (key2 probably) to one of the fast activation keys.
Maybe there are better alternatives ?
Can an OXP claim an additional key ?
Moderators: winston, another_commander
Can an OXP claim an additional key ?
OS : Arch Linux 64-bit - rolling release
From: The Netherlands, Europe
OXPs : My user page
(needs updating)
Retired, occasionally active
From: The Netherlands, Europe
OXPs : My user page
(needs updating)
Retired, occasionally active
- phkb
- Impressively Grand Sub-Admiral
- Posts: 5369
- Joined: Tue Jan 21, 2014 10:37 pm
- Location: Writing more OXPs, because the world needs more OXPs.
Re: Can an OXP claim an additional key ?
In v1.91 you have the option of adding “default_activate_key” and “default_mode_key” to you equipment definition, so you can have some preconfiguration right out of the box. With v1.90 though, you’re a bit more limited (with just the fast activation keys (0 and tab).