HyperRadio 2.0
Posted: Mon Aug 04, 2025 6:33 am
HyperRadio 2.0 is here! Now fully integrated with Library Music, and compatible with event driven music mods (like Contextual Jukebox).
Changes from v1.x
- Default length of subscription is now 60 days (rather than the rather odd 20 days, which was very short).
- The HyperRadio equipment now uses the "Activate" button to turn the radio on/off, and the "Mode" button will change the radio station.
- Version 2.0 is incompatible with v1.x. The reason is because I wanted to keep using the same equipment keys, so if you bought a v1 subscription, it would continue to work in v2.0. Trying to make that work with both versions installed at the same time was too much of a problem.
- All the music packs have been updated to work with either v1.x or v2. But it means you have to re-download them all if you want to use v2.
- Two new radio stations have been added: Synthwave and Instrumental Rock. Enjoy!
Hopefully I've covered all the scenarios, and the music will naturally switch between radio station and event driven red alert music in Contextual Jukebox, and then switch back when the action is over. But there will probably be edge cases I missed. Let me know what you find.
Everything should be in the manager shortly. And then I'll get a new wiki page added. Eventually.
Changes from v1.x
- Default length of subscription is now 60 days (rather than the rather odd 20 days, which was very short).
- The HyperRadio equipment now uses the "Activate" button to turn the radio on/off, and the "Mode" button will change the radio station.
- Version 2.0 is incompatible with v1.x. The reason is because I wanted to keep using the same equipment keys, so if you bought a v1 subscription, it would continue to work in v2.0. Trying to make that work with both versions installed at the same time was too much of a problem.
- All the music packs have been updated to work with either v1.x or v2. But it means you have to re-download them all if you want to use v2.
- Two new radio stations have been added: Synthwave and Instrumental Rock. Enjoy!
Hopefully I've covered all the scenarios, and the music will naturally switch between radio station and event driven red alert music in Contextual Jukebox, and then switch back when the action is over. But there will probably be edge cases I missed. Let me know what you find.
Everything should be in the manager shortly. And then I'll get a new wiki page added. Eventually.