HyperRadio 2.0 is here! Now fully integrated with Library Music, and compatible with event driven music mods (like Contextual Jukebox).
Changes from v1.x
- Default length of subscription is now 60 days (rather than the rather odd 20 days, which was very short).
- The HyperRadio equipment now uses the "Activate" button to turn the radio on/off, and the "Mode" button will change the radio station.
- Version 2.0 is incompatible with v1.x. The reason is because I wanted to keep using the same equipment keys, so if you bought a v1 subscription, it would continue to work in v2.0. Trying to make that work with both versions installed at the same time was too much of a problem.
- All the music packs have been updated to work with either v1.x or v2. But it means you have to re-download them all if you want to use v2.
- Two new radio stations have been added: Synthwave and Instrumental Rock. Enjoy!
Hopefully I've covered all the scenarios, and the music will naturally switch between radio station and event driven red alert music in Contextual Jukebox, and then switch back when the action is over. But there will probably be edge cases I missed. Let me know what you find.
Everything should be in the manager shortly. And then I'll get a new wiki page added. Eventually.
HyperRadio 2.0
Moderators: winston, another_commander
- phkb
- Impressively Grand Sub-Admiral
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Re: HyperRadio 2.0
Added some additional radio channels: A Lo-Fi channel, Cool Jazz, Ambient piano, and a Classical channel.
- Cholmondely
- Archivist
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Re: HyperRadio 2.0
Ah! Finally!! Some music!!!
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
Re: HyperRadio 2.0
I've installed HR2, added most of the v2 music packs, bought the subscription, and can see it in the f5 screen.
One small thing... How do I turn it on?
One small thing... How do I turn it on?
- phkb
- Impressively Grand Sub-Admiral
- Posts: 5393
- Joined: Tue Jan 21, 2014 10:37 pm
- Location: Writing more OXPs, because the world needs more OXPs.
Re: HyperRadio 2.0
Prime the equipment, and press activate. Mode changes the channel.
Re: HyperRadio 2.0

- Cholmondely
- Archivist
- Posts: 6417
- Joined: Tue Jul 07, 2020 11:00 am
- Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
- Contact:
Re: HyperRadio 2.0
You avian types are supposed to eat bugs - not shoot them!
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?