Mix_OpenAudio: waveOutOpen(): (error message)

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Kyanzes
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Mix_OpenAudio: waveOutOpen(): (error message)

Post by Kyanzes »

Hi!

I'm getting a "memory could not be read" error message when trying to launch the game (it won't execute any further) then a new entry manifests itself in "stderr.txt":

"oolite.exe[360] Mix_OpenAudio: waveOutOpen(): A device ID has been used that is out of range for your system."

I own a Creative X-Fi. (rig: XP SP2 / 2Gigs of RAM / X2 4200+ Dual Core / 7800GTX)

Any suggestions, consolations please fellow-lite gamers?

Edit: I'm using the "OoliteUnicodeInstall-r445exe" compilation.
Arghhh...
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