Death-ByYou-actions
Posted: Sat May 13, 2006 8:34 am
This is probably not straightforward, but I would really like to see an implementation so that Oolite can discern NPC's being killed by you (the player) and other entities/occurrences.
Because I was testing a script, and saw the target being killed by Thargoids (coincidence) before I could get a shot at it myself, and it triggered the Deathactions of said target, (going: congratulations! etc etc.) while I had no part in it.
Likewise, I have the suspicion that alsohappened to me in the new Military.oxp. I got a thumbs up, saying I was doing well, but really am lost why, didn't spot any of the ships typical to the OXP.. Probably one of the baddies getting finished by vigilant GalCops roaming around?
Because I was testing a script, and saw the target being killed by Thargoids (coincidence) before I could get a shot at it myself, and it triggered the Deathactions of said target, (going: congratulations! etc etc.) while I had no part in it.
Likewise, I have the suspicion that alsohappened to me in the new Military.oxp. I got a thumbs up, saying I was doing well, but really am lost why, didn't spot any of the ships typical to the OXP.. Probably one of the baddies getting finished by vigilant GalCops roaming around?