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Vocation

Posted: Sat Oct 04, 2014 8:11 pm
by Cody
'Look! There's the famous trader Cody, flying without escorts!'

We have chosen ship and commander names, which the NPCs use - I don't suppose there's any chance of a chosen vocation too? Trader, indeed!

Re: Vocation

Posted: Sat Oct 04, 2014 8:34 pm
by cim
Since that message is only sent by the comms pack for the "begin pirate robbery" comms event it'll only be seen by ships which the pirates think are traders. Clearly all that buying and selling cargo to make it look like you have an excuse to be here other than parcel delivery is working?

The game does try to track your vocation from your actions... it's possible that it's not calculating it correctly, though. Could you put

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this.name = "role test";
this.startUp = function() {
  log(this.name,player.roleWeights);
}
into a Config/script.js file somewhere, and see what output it gives in your Latest.log when you load the game?

Re: Vocation

Posted: Sat Oct 04, 2014 8:41 pm
by Cody
Interesting...

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21:38:31.067 [role test]: trader,trader,hunter,player-unknown,trader,trader,trader,player-unknown,trader,player-unknown,trader,trader,player-unknown,trader,trader-courier+,player-unknown,trader,trader,player-unknown,trader,player-unknown,player-unknown,player-unknown,trader,trader,trader-courier+,trader,trader,trader-smuggler,trader-courier+,trader,trader
... tells a tale, does that! I perhaps see why they think I'm a trader now... cool. I'm too used to that comms pack... I keep thinking it's core stuff.

Re: Vocation

Posted: Sat Oct 04, 2014 8:49 pm
by cim
I wonder if parcel contracts should perhaps be giving more trader-courier points than they currently do. How many have you taken recently / currently have going?

Re: Vocation

Posted: Sat Oct 04, 2014 9:02 pm
by Cody
I took a short break from courier work recently while moving to the Maraus hub, testing stuff along the way - that might be skewing the result (not that I know how it works exactly - last however many trips?). Currently, I only have the one parcel onboard (weapons designs) - which has proven hard to deliver due to my previously nerfed laser.

Re: Vocation

Posted: Sat Oct 04, 2014 9:12 pm
by cim
Cody wrote:
(not that I know how it works exactly - last however many trips?)
Somewhat more complicated, but yes, that balance probably looks right, assuming you've been doing some trading when the route was right for it.

Re: Vocation

Posted: Sat Oct 04, 2014 9:28 pm
by Cody
I'm nearly always carrying some commodities - but only for trades of opportunity, not route-based.
I think I'll keep that script.js though - an interesting reference, methinks.

Re: Vocation

Posted: Sun Oct 05, 2014 8:44 am
by Zireael
One thing caught my eye - the player-unknown...

Re: Vocation

Posted: Sun Oct 05, 2014 12:57 pm
by Cody
That's when I'm on special ops - working undercover! <grins>