Vocation

An area for discussing new ideas and additions to Oolite.

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Cody
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Vocation

Post by Cody »

'Look! There's the famous trader Cody, flying without escorts!'

We have chosen ship and commander names, which the NPCs use - I don't suppose there's any chance of a chosen vocation too? Trader, indeed!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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cim
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Re: Vocation

Post by cim »

Since that message is only sent by the comms pack for the "begin pirate robbery" comms event it'll only be seen by ships which the pirates think are traders. Clearly all that buying and selling cargo to make it look like you have an excuse to be here other than parcel delivery is working?

The game does try to track your vocation from your actions... it's possible that it's not calculating it correctly, though. Could you put

Code: Select all

this.name = "role test";
this.startUp = function() {
  log(this.name,player.roleWeights);
}
into a Config/script.js file somewhere, and see what output it gives in your Latest.log when you load the game?
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Re: Vocation

Post by Cody »

Interesting...

Code: Select all

21:38:31.067 [role test]: trader,trader,hunter,player-unknown,trader,trader,trader,player-unknown,trader,player-unknown,trader,trader,player-unknown,trader,trader-courier+,player-unknown,trader,trader,player-unknown,trader,player-unknown,player-unknown,player-unknown,trader,trader,trader-courier+,trader,trader,trader-smuggler,trader-courier+,trader,trader
... tells a tale, does that! I perhaps see why they think I'm a trader now... cool. I'm too used to that comms pack... I keep thinking it's core stuff.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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cim
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Re: Vocation

Post by cim »

I wonder if parcel contracts should perhaps be giving more trader-courier points than they currently do. How many have you taken recently / currently have going?
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Cody
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Re: Vocation

Post by Cody »

I took a short break from courier work recently while moving to the Maraus hub, testing stuff along the way - that might be skewing the result (not that I know how it works exactly - last however many trips?). Currently, I only have the one parcel onboard (weapons designs) - which has proven hard to deliver due to my previously nerfed laser.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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cim
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Re: Vocation

Post by cim »

Cody wrote:
(not that I know how it works exactly - last however many trips?)
Somewhat more complicated, but yes, that balance probably looks right, assuming you've been doing some trading when the route was right for it.
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Re: Vocation

Post by Cody »

I'm nearly always carrying some commodities - but only for trades of opportunity, not route-based.
I think I'll keep that script.js though - an interesting reference, methinks.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Vocation

Post by Zireael »

One thing caught my eye - the player-unknown...
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Re: Vocation

Post by Cody »

That's when I'm on special ops - working undercover! <grins>
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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