Idea: Trade Route Planner

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Wildeblood
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Idea: Trade Route Planner

Post by Wildeblood »

What do you think, is this worth pursuing?

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Cody
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Re: Idea: Trade Route Planner

Post by Cody »

Not to my taste - have you tried cycling the '?' key in the long range chart? Something similar - kinda!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Wildeblood
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Re: Idea: Trade Route Planner

Post by Wildeblood »

Cody wrote:
Not to my taste - have you tried cycling the '?' key in the long range chart? Something similar - kinda!
I can see the dots change colour. What's it mean - there's no legend? And which key do I press to change the route marker between fewest hops and quickest time?
Neelix
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Re: Idea: Trade Route Planner

Post by Neelix »

Wildeblood wrote:
Cody wrote:
Not to my taste - have you tried cycling the '?' key in the long range chart? Something similar - kinda!
I can see the dots change colour. What's it mean - there's no legend? And which key do I press to change the route marker between fewest hops and quickest time?
Hold Ctrl while pressing ^. (or whichever key you may have remapped it to)

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Cody
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Re: Idea: Trade Route Planner

Post by Cody »

See here!

A few hud additions, that you may have missed during your enforced absence, are mentioned here.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
Zireael
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Re: Idea: Trade Route Planner

Post by Zireael »

I can see the dots change colour. What's it mean - there's no legend?
That's a very good point - can we have in-game legend or alternatively have the pics linked to added to the Reference Sheet?
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