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Split: Discussion on version 1.80

Posted: Tue Jul 01, 2014 12:52 am
by Cody
Progress indeed! In case anyone missed the announcement, Oolite 1.80 has been released. Sweet!

Re: Progress

Posted: Tue Jul 01, 2014 2:10 am
by mossfoot
Looks like I'm starting my game over ;)

Re: Progress

Posted: Tue Jul 01, 2014 4:07 am
by mossfoot
Downloading... downloading... downloading...

Re: Progress

Posted: Tue Jul 01, 2014 4:13 am
by Diziet Sma
mossfoot wrote:
Downloading... downloading... downloading...
Ditto... ditto... ditto...

Re: Progress

Posted: Tue Jul 01, 2014 4:44 am
by SteveKing
...

And there was much rejoicing!


To all that make this possible, many thanks

Re: Progress

Posted: Tue Jul 01, 2014 6:29 am
by Diziet Sma
SteveKing wrote:
To all that make this possible, many thanks
Seconded!

This may well have been one of the most eagerly anticipated releases yet..

Re: Progress

Posted: Tue Jul 01, 2014 8:40 am
by Ranthe
Yay! 1.80 is out! 8)

*downloads*

*installs*

:shock:

... Oh dear.

I'm getting a stuttering Oolite theme playing on startup, and all the navigation from the start menu to the options screen is so glacial it makes Atomic Annie's handling look like that of a Pitviper.

It's back to V1.77.1 for me at the moment. I think my 7+ year old WinVista machine must be just too underpowered for V1.80... :cry:

Re: Progress

Posted: Tue Jul 01, 2014 9:57 am
by StathisR
I want to thank also everyone who participated in this :D .
Diziet Sma wrote:

This may well have been one of the most eagerly anticipated releases yet..
I bought my first joystick since 1985.

Re: Progress

Posted: Tue Jul 01, 2014 10:24 am
by spud42
YEAH !!!!!!

do i need to start a new commander or can i use an old save?
no biggie just curious...

Re: Progress

Posted: Tue Jul 01, 2014 10:34 am
by Diziet Sma
You can use your old saves with no problem..

Re: Progress

Posted: Tue Jul 01, 2014 12:05 pm
by Eric Walch
Ranthe wrote:
It's back to V1.77.1 for me at the moment. I think my 7+ year old WinVista machine must be just too underpowered for V1.80... :cry:
Yes 1.80 needs a bit more power in the PC than 1.77 :(

I have two iMacs with each 4 GB memory in it.
One early 2009 model with OSX 10.9 on it.
One late 2009 model with OSX 10.6 on it.

Apparently the memory management on 10.6 is not so good as having both the Safari browser and Oolite open at the same time, results in using the full 4 GB of memory and memory swapping with virtual memory starts, resulting in stutter. Just quitting all other memory hungry programs, while playing Oolite, fixes the stutter.

With the newer OS, I experience no memory problems using the same amount of memory.

Re: Progress

Posted: Tue Jul 01, 2014 12:16 pm
by Diziet Sma
Eric makes a good point, Ranthe.. it might just be a case of needing to shut down all unnecessary processes in Windows.

My laptop is about the same age as your machine, and before I ditched Vista and put Linux on it instead, I used to use GameBooster to kill un-needed processes and get maximum performance out of Oolite. It made the process simple and automatic, and made quite a difference in-game. It's free software, and I still have a couple of older versions around, which some claim perform even better than the latest one.. give it a shot, and if you want, I can give you links to my older copies.

Re: Progress

Posted: Tue Jul 01, 2014 12:24 pm
by Cody
<nods> Worth trying that, Ranthe - especially as Vista is a resource hog of the first magnitude!

Re: Split: Discussion on version 1.80

Posted: Tue Jul 01, 2014 3:42 pm
by another_commander
Discussion on 1.80 split from the Progress thread.

@Ranthe: Could you please post a log from a run of version 1.80? It looks like you may be experiencing software rendering, but just want to be sure.

Re: Split: Discussion on version 1.80

Posted: Tue Jul 01, 2014 3:58 pm
by cim
Either software rendering, or it's one of those graphics cards which pretends to handle shaders better than it does. In that case, starting Oolite with the --noshaders option might solve the problem (if so the change can be made in the game options more permanently)