Whilst looking for contact details for John Blythe (the author of the Deepspace HUD and Ships), I found a game he made in 2003.
It's Chuckie Egg. This platform game is the same age as Elite. I remember playing this on the BBC Micros when I got fed up with flying my Cobra Mk III.
http://retrospec.sgn.net/game-links.php?link=chuckie
Chuckie Egg - The Next Batch by John Blythe
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- Redspear
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Re: Chuckie Egg - The Next Batch by John Blythe
I remember that game (i.e. the original) being run as a demo on a computer to show what was possible at the time
I think it was a school showing off their facilities...
Nice find JazHaz
I think it was a school showing off their facilities...
Nice find JazHaz
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Re: Chuckie Egg - The Next Batch by John Blythe
Came across this:
Zapiy:
If you were stuck on an island and only had one game to play for the rest of your life, what would it be?
John:
Easy….. ELITE nuff said. The first open world, open ended mega game. Never bettered in my opinion.
(2018 interview)
Deepspace's ships & HUD's: https://wiki.alioth.net/index.php/Deepspace_Ships
Zapiy:
If you were stuck on an island and only had one game to play for the rest of your life, what would it be?
John:
Easy….. ELITE nuff said. The first open world, open ended mega game. Never bettered in my opinion.
(2018 interview)
Deepspace's ships & HUD's: https://wiki.alioth.net/index.php/Deepspace_Ships
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?