I'm thinking there needs to be a way to kick the pirate AI into action if one of a group of lurkers gets shot at.
I flew up to a group of pirates tonight and managed to get two of the escorts before the AI woke up and had a go at me.
I know the AI sleeps periodically, but perhaps there is a way to jolt it on certain events, like getting shot.
Sleepy pirates
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- Quite Grand Sub-Admiral
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- Location: Orange, NSW, Australia
Sleepy pirates
Regards,
David Taylor.
David Taylor.
- winston
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Playing the latest svn last night (as long as my wounded hand would grip the joystick, it's really inconvenient having a gouge taken out of the heel of your hand) I encountered numerous sleepy pirates. Some would actually shoot but generally they were just sitting ducks. Embarrassingly enough, I had to run away from some of these 'laser turrets'.