Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
More details in this thread.

Killing

General discussion for players of Oolite.

Moderators: winston, another_commander

Post Reply
cactuar
Above Average
Above Average
Posts: 30
Joined: Tue Feb 21, 2006 5:43 pm

Killing

Post by cactuar »

So what is the quickest way to rack up the kills? It seems to me that miss-jumping into witchspace is the best(and riskiest) way. Am I right?

I have also noticed that if an enemy ejects in his escape pod then I don't get the kill, so surely I should be allowed to shoot the pod? I rate the extra kill over any price I can get for slaves.
User avatar
Evil Juice
Dangerous
Dangerous
Posts: 76
Joined: Mon Feb 20, 2006 7:01 pm
Location: Florence, Italy

Post by Evil Juice »

Hanging around in anarchic systems is pretti good, completing some mission will give you a reward in kills (e.g. 250), shooting at everything that moves except cops but including worms, rickshaws, etc works.
If you feel safe enough find a place with a nice collection of anarchy systems, enter, kill, fuelscoop, jump and repeat until you want to save or you're dead or out of WMD.
Target lost
User avatar
Commander Gralen
Competent
Competent
Posts: 50
Joined: Sun Mar 12, 2006 11:22 am
Location: Somewhere in space

Post by Commander Gralen »

Or, either stay malfunctioning with the warps to stay clean, or do it the cheaters way, edit the savegame file.

of course just killing ppl is the most fun :wink:
I am not worthy of thy presence! Now get out of here!
User avatar
TGHC
---- E L I T E ----
---- E L I T E ----
Posts: 2157
Joined: Mon Jan 31, 2005 4:16 pm
Location: Berkshire, UK

Re: Killing

Post by TGHC »

cactuar wrote:
So what is the quickest way to rack up the kills? It seems to me that miss-jumping into witchspace is the best(and riskiest) way. Am I right?
That's quite a good way, you get kills and credits for all the docile tharglets once mummy is out of the way, but you are right it is risky.
The Grey Haired Commander has spoken!
OK so I'm a PC user - "you know whats scary? Out of billions of sperm I was the fastest"
pirx
Average
Average
Posts: 8
Joined: Tue Mar 07, 2006 3:47 pm
Location: London, UK

Re: Killing

Post by pirx »

cactuar wrote:
I have also noticed that if an enemy ejects in his escape pod then I don't get the kill, so surely I should be allowed to shoot the pod? I rate the extra kill over any price I can get for slaves.
I agree with that!
Seems unfair to put all the effort into busting some difficult pirate's ass only to be left with some measly money.
With some ships you can be as skillfull as you like, they always take some time to destroy and use the escape pod in any case. The only sure way then to get the kills credited would be to use the energy bomb all the time, and that is rather clumsy. I think any destruction of a ship should count as a kill regardless. Reaching Elite is difficult enough anyway with a count of 6400.
cactuar
Above Average
Above Average
Posts: 30
Joined: Tue Feb 21, 2006 5:43 pm

Post by cactuar »

I was in an anarchic system last night, trying to build up my kill count, I was was severely hampered by the fact that almost evryone was getting away in their poxy pods!

Alright, I can't shoot the pod, so I rammed it instead! Still no kill count.
Post Reply