Not really a bug,
just something to watch out for when designing ships that contain frangible subentities.
(untill collisions/laser-hits are calulated per model surface i.s.o. boundingbox.)
Be carefull not to place frangible subunits INSIDE the parent-boundingbox.
You will be able to see, but not to hit them.
destroying Subunits
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- Arexack_Heretic
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destroying Subunits
Riding the Rocket!