
The game needs about 1.7GB RAM to run in that state, it could go up to 3.5GB if it needed, but it never goes beyond 2GB RAM need.
When I put the Ship_Storage_Helper_0.20_2012.06.24.oxp in, though, I get a memory overrun where the game at start goes up and up until it hits the 3.5+GB RAM ceiling and crashes with a "game ended with unknown exception" or something like that without even reaching the spinning Cobra screen.
It is this oxp for sure, which also creates a problem for the Respray_for_Griffs_0.4_2012.06.24.oxp as this is dependent on ship storage oxp and therefore won't run either.
I am using Oolite version 1.77 as of the official release, not the trunk version. Haven't tested with that one. And I have a Windows 7 64bit system with 16GB RAM.