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Ship Wishlist!!! :-D

Discussion and information relevant to creating special missions, new ships, skins etc.

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Re: Ship Wishlist!!! :-D

Post by Shipbuilder »

Looking good Mandoman.

This may well be your masterpiece.
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Re: Ship Wishlist!!! :-D

Post by GGShinobi »

Shipbuilder wrote:
Looking good Mandoman.

This may well be your masterpiece.
No no no, you are wrong - this is my masterpiece! :twisted: Hand me the keys mandoman!!! I'll rule the Galaxy!!! :twisted:

... :wink: just kidding!

This is gonna be the most awesome ship in the Ooniverse!! :lol:
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Re: Ship Wishlist!!! :-D

Post by Thargoid »

It's gonna be a nightmare to unwrap and texture.
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Re: Ship Wishlist!!! :-D

Post by maaarcooose »

Thargoid wrote:
It's gonna be a nightmare to unwrap and texture.
That's exactly what I've been thinking about the odyssey.
Every time I add some small, round piece of detail it sets off alarm bells in my head.

!m!
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Re: Ship Wishlist!!! :-D

Post by GGShinobi »

maaarcooose wrote:
Thargoid wrote:
It's gonna be a nightmare to unwrap and texture.
That's exactly what I've been thinking about the odyssey.
Every time I add some small, round piece of detail it sets off alarm bells in my head.

!m!
I've no clue about texturing, but I think I know what you mean. But the good thing is: Since the comet is from a cartoon, I'd not be surprised if textures aren't needed at all! It might look good / just like in the cartoon by just using the right colors. What do you think? :P
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Re: Ship Wishlist!!! :-D

Post by Smivs »

GGShinobi wrote:
Since the comet is from a cartoon, I'd not be surprised if textures aren't needed at all! It might look good / just like in the cartoon by just using the right colors. What do you think? :P
I think the right colours will still need to be in the right places! :wink: Seriously, this is going to be very hard to do even a most basic texture for. There might be a case here to break it down into its various parts (which individually will be much easier to texture), then assemble it with the main body as the 'ship', and all the cylindrical and spherical bits as subentities.
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Re: Ship Wishlist!!! :-D

Post by mandoman »

Smivs wrote:
There might be a case here to break it down into its various parts (which individually will be much easier to texture), then assemble it with the main body as the 'ship', and all the cylindrical and spherical bits as subentities.
That's exactly what I'm planning to do. I'm only building it as a single model to get all the perspectives as close as I can. I'm sure someone else could do better, but I guess it's open for anyone to try. Once broken down into subentities, it shouldn't be so hard to unwrap, and texture (I hope). :)
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Re: Ship Wishlist!!! :-D

Post by mandoman »

Shipbuilder wrote:
Looking good Mandoman.

This may well be your masterpiece.
Thanks Shipbuilder. It probably aught to be you making it. I hope it turns out even half as good as expected.
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Re: Ship Wishlist!!! :-D

Post by Thargoid »

It's the spheres and cylinders that will probably give most grief. I always find that they end up with seams and dislocations whenever I try to use them in models.

Best of luck with it though, it's a lovely model.
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Re: Ship Wishlist!!! :-D

Post by Smivs »

Thargoid wrote:

Best of luck with it though, it's a lovely model.
Seconded, this is going to be awesome if (as I hope) you pull it off :)
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Re: Ship Wishlist!!! :-D

Post by mandoman »

Thanks. I guess we'll see soon enough.
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Re: Ship Wishlist!!! :-D

Post by mandoman »

I'm at the point where I'm going to start breaking the ship up into the main section, and subentities. I figure there will be at least 11 separate subentities. I don't know how he is going to make it work, but I think GGShinobi should have plenty of moveable parts to work with. The main Globe section still has a couple of details to add, but I want to try smoothing it more before adding the details. Here are screenies of the Comet, pre-breakup.

Image

Image

Image

Image

Image
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Re: Ship Wishlist!!! :-D

Post by Diziet Sma »

There are two things I must say..

1) That is one seriously impressive job you've done, Mandoman! 8)

2) That has got to be the most weird-ass, impractical design for a combat-spaceship I've ever seen.. :shock:

(with apologies to GGShinobi)
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Re: Ship Wishlist!!! :-D

Post by GGShinobi »

Woooow, this is absolutely awesome!!!!!!! :o I'm speechless!!! man! do! man! :lol:

Diziet Sma, wait till you see it in action! And you know, what it may lack in efficiency (maybe it's a good target, okay :roll: ), it more than makes up with style!

At least, I'll always die in a blaze of glory!!! :lol:
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Re: Ship Wishlist!!! :-D

Post by Diziet Sma »

GGShinobi wrote:
Diziet Sma, wait till you see it in action! And you know, what it may lack in efficiency (maybe it's a good target, okay :roll: ), it more than makes up with style!

At least, I'll always die in a blaze of glory!!! :lol:
Heheh.. I'm thinking, unless that baby has a Bergenholm installed, the first time it pulls over a G during a change of vector, it'll snap its' pretty little neck.. :lol: :twisted:
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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