According to the wiki the Quaternion class construction if provided no values will return the identity rotation (1 + 0i + 0j + 0k). Which would be useful starting point. Unfortunately it returns (0 +0i + 0j + 0k) instead.
I checked the latest trunk version 1.77.5610. It is delivering the same all zero answer so I think it is a far bet that 1.77 will do the same.
Ironfist
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Hmm. So change the constructor to match the docs, or change the docs to match the constructor? I can't imagine any code is relying on the constructor producing a 0 quaternion, so it's probably best here to change the constructor to match the docs. I'll add it to the list.