Interstellar and Universal settings

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CommRLock78
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Interstellar and Universal settings

Post by CommRLock78 »

Trying to get the background stars the way I wanted (to look like Realistic Stars), I had a bit of trouble which allowed me to learn a bit more about interstellar and universal settings. So, if you'd like to have a more constant look between background stars in system and background stars in interstellar space, you may want to set these to something like the following in your planetinfo.plist:

Code: Select all

{
	"interstellar space" =
	{
		star_count_multiplier = 9;
		nebula_count_multiplier = 4;
		sky_rgb_colors = "0.6 0.7 1.0 1.0 0.8 0.4";
		ambient_level = "0.1";
		sky_n_stars = 9000;
	};
	
	universal =
	{
		// The two multiplier values below determine how many more stars will be used to populate space
		// with respect to the number normally used. Apply to all systems by being included in the 
		// "universal" section.
		star_count_multiplier = 2;
		nebula_count_multiplier = 0;
		sky_rgb_colors = "0.6 0.7 1.0 1.0 0.8 0.4";
		ambient_level = "0.1";
		sky_n_stars = 7000;
		corona_hues = "0.1";
		station_roll = "0.1";
		
		corona_flare = 0.65;
		
		// Default docking clearance requirement for main stations.
		stations_require_docking_clearance = no;
	};
(Now I'm sure that many of you sharp fellas know this already, but for those like me, there is this little clarification. I was pretty disappointed yesterday when I jumped to Erlage and all the background stars were purple due to my not having these settings quite right).
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At the helm of the Caduceus Omega, 'Murderous Morrígan'
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Cody
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Re: Interstellar and Universal settings

Post by Cody »

CommRLock78 wrote:

Code: Select all

{
	"interstellar space" =
	{
		star_count_multiplier = 9;
		nebula_count_multiplier = 4;
		sky_rgb_colors = "0.6 0.7 1.0 1.0 0.8 0.4";
		ambient_level = "0.1";
		sky_n_stars = 9000;
	};
	
	
Ah... sky_n_stars was previously capped at 4800 in 1.76 and earlier, and I hadn't noticed the change in the Wiki. Very cool! <edits his planetinfo.plist>
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Wildeblood
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Re: Interstellar and Universal settings

Post by Wildeblood »

CommRLock78 wrote:
So, if you'd like to have a more constant look between background stars in system and background stars in interstellar space..
Did you happen to try going into Resources/Config/planetinfo.plist and just removing the interstellar space entry?
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CommRLock78
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Re: Interstellar and Universal settings

Post by CommRLock78 »

Wildeblood wrote:
CommRLock78 wrote:
So, if you'd like to have a more constant look between background stars in system and background stars in interstellar space..
Did you happen to try going into Resources/Config/planetinfo.plist and just removing the interstellar space entry?
No, actually I didn't even know I could do that :). Though the nice thing about having both entries is that each can be controlled separately. You likely noticed that the sky_n_stars in each entry are different, as well as have a nonzero nebula multiplier in the interstellar entry. (The consistency I was referring to was mostly in the background star colors, which are mostly greenish by default in interstellar space ;)).
"I'll laser the mark all while munching a fistful of popcorn." - Markgräf von Ededleen, Marquess, Brutal Great One, Assassins' Guild Exterminator
---------------------------
At the helm of the Caduceus Omega, 'Murderous Morrígan'
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