Re: Ship equipment disappears in 1.76.1
Posted: Tue Jun 12, 2012 7:10 pm
by Steve
Here it is...
20:06:39.682 [log.header]: Opening log for Oolite version 1.76.1 (x86-32 test release) under Windows at 2012-06-12 20:06:39 +0100.
2 processors detected.
Build options: spoken messages, mass/fuel pricing, JavaScript console support, OXP verifier, localization tools, debug GraphViz support, JavaScript profiling.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
20:06:41.129 [display.mode.list.native]: Windows native resolution detected: 1024 x 768
20:06:43.625 [joystick.init]: Number of joysticks detected: 0
20:06:44.235 [rendering.opengl.version]: OpenGL renderer version: 3.3.11079 ("3.3.11079 Compatibility Profile Context"). Vendor: "ATI Technologies Inc.". Renderer: "ATI Radeon HD 4800 Series".
20:06:44.236 [rendering.opengl.extensions]: OpenGL extensions (186):
GL_ATI_texture_mirror_once, GL_ARB_framebuffer_sRGB, GL_AMD_draw_buffers_blend, GL_ARB_depth_texture, GL_ARB_texture_env_add, GL_NV_texture_barrier, GL_EXT_pixel_buffer_object, GL_ARB_draw_instanced, GL_EXT_texture_compression_rgtc, GL_ARB_half_float_vertex, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_EXT_texture_shared_exponent, GL_EXT_separate_specular_color, GL_ARB_framebuffer_object, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ARB_shader_texture_lod, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_cube_map_array, GL_ARB_texture_compression_rgtc, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ARB_half_float_pixel, GL_AMD_seamless_cubemap_per_texture, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_direct_state_access, GL_EXT_provoking_vertex, GL_SUN_multi_draw_arrays, GL_ARB_sampler_objects, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_ARB_map_buffer_range, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_AMDX_debug_output, GL_EXT_texture_object, GL_ARB_vertex_program, GL_KTX_buffer_region, GL_EXT_framebuffer_sRGB, GL_ATI_texture_env_combine3, GL_ARB_get_program_binary, GL_ARB_texture_float, GL_ARB_imaging, GL_AMD_sample_positions, GL_ATI_texture_compression_3dc, GL_ARB_draw_buffers_blend, GL_AMD_shader_stencil_export, GL_ARB_fragment_coord_conventions, GL_AMDX_vertex_shader_tessellator, GL_EXT_stencil_wrap, GL_EXT_bindable_uniform, GL_EXT_texture_swizzle, GL_NV_primitive_restart, GL_EXT_framebuffer_blit, GL_ARB_uniform_buffer_object, GL_ARB_shader_precision, GL_ARB_vertex_array_bgra, GL_ARB_texture_gather, GL_ARB_texture_compression, GL_EXT_blend_color, GL_ARB_vertex_array_object, GL_EXT_blend_minmax, GL_ARB_texture_query_lod, GL_EXT_texture_integer, GL_EXT_gpu_shader4, GL_ARB_sample_shading, GL_EXT_transform_feedback, GL_ARB_shader_bit_encoding, GL_EXT_texture_lod, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_occlusion_query2, GL_ARB_timer_query, GL_ARB_point_sprite, GL_ARB_depth_clamp, GL_AMD_vertex_shader_tessellator, GL_EXT_vertex_array, GL_EXT_abgr, GL_NV_blend_square, GL_ARB_vertex_buffer_object, GL_ARB_instanced_arrays, GL_EXT_framebuffer_multisample, GL_ATI_envmap_bumpmap, GL_NV_conditional_render, GL_ARB_multitexture, GL_EXT_vertex_array_bgra, GL_ARB_seamless_cube_map, GL_ARB_copy_buffer, GL_EXT_texture_storage, GL_ARB_draw_elements_base_vertex, GL_ARB_transform_feedback2, GL_ARB_geometry_shader4, GL_ARB_transform_feedback3, GL_ARB_viewport_array, GL_ARB_shadow, GL_EXT_draw_instanced, GL_EXT_blend_subtract, GL_AMD_pinned_memory, GL_ARB_fragment_program_shadow, GL_ARB_shader_stencil_export, GL_ARB_window_pos, GL_IBM_texture_mirrored_repeat, GL_EXT_texture_lod_bias, GL_ATI_meminfo, GL_ARB_texture_multisample, GL_AMD_depth_clamp_separate, GL_EXT_texture_snorm, WGL_EXT_swap_control, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_ARB_shadow_ambient, GL_ARB_depth_buffer_float, GL_NV_float_buffer, GL_ARB_vertex_type_2_10_10_10_rev, GL_EXT_timer_query, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ARB_texture_rg, GL_EXT_texture_sRGB, GL_ARB_texture_env_combine, GL_WIN_swap_hint, GL_ARB_fragment_program, GL_AMD_performance_monitor, GL_ARB_explicit_attrib_location, GL_EXT_packed_float, GL_AMD_texture_cube_map_array, GL_EXT_texture_filter_anisotropic, GL_EXT_texgen_reflection, GL_ARB_texture_buffer_object_rgb32, GL_EXT_histogram, GL_ATI_fragment_shader, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_texture_buffer_object, GL_EXT_copy_buffer, GL_EXT_packed_depth_stencil, GL_ARB_texture_snorm, GL_ARB_texture_rectangle, GL_EXT_geometry_shader4, GL_EXT_fog_coord, GL_ARB_separate_shader_objects, GL_AMD_conservative_depth, GL_NV_half_float, GL_SGIS_texture_lod, GL_ARB_ES2_compatibility, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_ARB_shading_language_100, GL_EXT_secondary_color, GL_AMD_debug_output, GL_EXT_point_parameters, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_NV_copy_depth_to_color, GL_EXT_texture_rectangle, GL_EXT_draw_buffers2, GL_AMD_texture_texture4, GL_ARB_blend_func_extended, GL_AMD_name_gen_delete, GL_NV_explicit_multisample, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_ARB_texture_buffer_object, GL_EXT_texture_array, GL_ARB_occlusion_query, GL_EXT_texture_mirror_clamp, GL_EXT_packed_pixels, GL_EXT_framebuffer_object, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_EXT_texture_compression_latc, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_ATI_texture_float, GL_ARB_color_buffer_float, GL_EXT_texture_env_add, GL_SGIS_texture_edge_clamp, GL_EXT_texture_env_combine
20:06:44.273 [rendering.opengl.shader.support]: Shaders are supported.
20:06:44.273 [speech.synthesis]: Spoken messages are off.
20:06:44.605 [searchPaths.dumpAll]: Unrestricted mode - resource paths:
Resources
../AddOns
../AddOns/Basic-debug.oxp
../AddOns/BigShips 1.02.oxp
../AddOns/custsounds.oxp
../AddOns/Famous_Planets_v2.0.oxp
../AddOns/FP Liners 1.00.oxp
../AddOns/genship.oxp
../AddOns/griff_cobra3_normalmapped.oxp
../AddOns/griff_normalmapped_ship_decals.oxp
../AddOns/neolite.oxp
../AddOns/pagroove_Aurorav1.0.oxp
../AddOns/RandomHits1.3.6.oxp
../AddOns/System_Redux.oxp
../AddOns/Transports 2.51.oxp
../AddOns/Welcome Mat 1.06.oxp
../AddOns/YOUR_AD_HERE.oxp
../AddOns/YOUR_AD_HERE_set_A.oxp
../AddOns/YOUR_AD_HERE_set_B.oxp
../AddOns/YOUR_AD_HERE_set_C.oxp
../AddOns/YOUR_AD_HERE_set_D.oxp
../AddOns/YOUR_AD_HERE_set_E.oxp
../AddOns/YOUR_AD_HERE_set_F.oxp
20:06:49.123 [script.load.world.listAll]: Loaded 14 world scripts:
bigShips_populator 1.0.2
Famous Planets Launch Script 1.2
Famous Planets Liners Script 1.0
generation-ship-script01
oolite-cloaking-device 1.76.1
oolite-constrictor-hunt 1.76.1
oolite-nova 1.76.1
oolite-thargoid-plans 1.76.1
oolite-trumbles 1.76.1
Pi-Forty-Two Con stores 4.1.1
Random_Hits
System Redux 1.2 1.2
transportSchedule 2.50
Welcome Information Script 0.7
20:06:53.714 [debugTCP.disconnect]: No connection to debug console: "Connection to debug console failed: 'No connection could be made because the target machine actively refused it.
' (outStream status: 7, inStream status: 7)."
20:06:53.714 [debugTCP.disconnect]: No connection to debug console: "Connection to debug console failed: 'unknown error.' (outStream status: 0, inStream status: 0)."
20:06:53.714 [debugTCP.connect.failed]: Failed to connect to debug console at address 127.0.0.1:8563.
20:06:53.919 [loading.complete]: ========== Loading complete. ==========
20:07:01.371 [script.load.world.listAll]: Loaded 14 world scripts:
bigShips_populator 1.0.2
Famous Planets Launch Script 1.2
Famous Planets Liners Script 1.0
generation-ship-script01
oolite-cloaking-device 1.76.1
oolite-constrictor-hunt 1.76.1
oolite-nova 1.76.1
oolite-thargoid-plans 1.76.1
oolite-trumbles 1.76.1
Pi-Forty-Two Con stores 4.1.1
Random_Hits
System Redux 1.2 1.2
transportSchedule 2.50
Welcome Information Script 0.7
20:07:09.725 [gameController.exitApp]: .GNUstepDefaults synchronized.
Closing log at 2012-06-12 20:07:09 +0100.
Re: Ship equipment disappears in 1.76.1
Posted: Tue Jun 12, 2012 8:11 pm
by Steve
Er, I think that's because I held down the wrong Shift key to flush the cache
Now part of my latest.log contains the following...
21:07:32.420 [rendering.opengl.shader.support]: Shaders are supported.
21:07:32.420 [speech.synthesis]: Spoken messages are off.
21:07:32.712 [dataCache.rebuild.explicitFlush]: Cache explicitly flushed with shift key. Rebuilding from scratch.
21:07:32.720 [searchPaths.dumpAll]: Unrestricted mode - resource paths:
Resources
../AddOns
../AddOns/Basic-debug.oxp
../AddOns/BigShips 1.02.oxp
../AddOns/custsounds.oxp
../AddOns/Famous_Planets_v2.0.oxp
../AddOns/FP Liners 1.00.oxp
../AddOns/genship.oxp
../AddOns/griff_cobra3_normalmapped.oxp
../AddOns/griff_normalmapped_ship_decals.oxp
../AddOns/neolite.oxp
../AddOns/pagroove_Aurorav1.0.oxp
../AddOns/RandomHits1.3.6.oxp
../AddOns/System_Redux.oxp
../AddOns/Transports 2.51.oxp
../AddOns/Welcome Mat 1.06.oxp
../AddOns/YOUR_AD_HERE.oxp
../AddOns/YOUR_AD_HERE_set_A.oxp
../AddOns/YOUR_AD_HERE_set_B.oxp
../AddOns/YOUR_AD_HERE_set_C.oxp
../AddOns/YOUR_AD_HERE_set_D.oxp
../AddOns/YOUR_AD_HERE_set_E.oxp
../AddOns/YOUR_AD_HERE_set_F.oxp
21:07:33.485 [shipData.load.begin]: Loading ship data.
21:07:40.022 [script.load.world.listAll]: Loaded 14 world scripts:
bigShips_populator 1.0.2
Famous Planets Launch Script 1.2
Famous Planets Liners Script 1.0
generation-ship-script01
oolite-cloaking-device 1.76.1
oolite-constrictor-hunt 1.76.1
oolite-nova 1.76.1
oolite-thargoid-plans 1.76.1
oolite-trumbles 1.76.1
Pi-Forty-Two Con stores 4.1.1
Random_Hits
System Redux 1.2 1.2
transportSchedule 2.50
Welcome Information Script 0.7
...which is how it should be, methinks, but the equipment is still missing