Are there any Black Holes OXPs?

General discussion for players of Oolite.

Moderators: winston, another_commander

User avatar
Geraldine
Deadly
Deadly
Posts: 203
Joined: Tue May 08, 2012 8:39 pm
Location: Sunny Scotland. Anarchy System Tech Level 0 No Police Presence. Enter At Own Risk!

Are there any Black Holes OXPs?

Post by Geraldine »

I've been playing Oolite for a bit now, but have not come across any black holes. Is there any oxps available to add them? Pioneer has Agamemnon at the centre of the galaxy and I do hope the devs add more, but does Oolite have them?
Geraldine
Elite IV Is Released. Now Keeping The Faith in Oolite, Pioneer & FFE3D :D
User avatar
SandJ
---- E L I T E ----
---- E L I T E ----
Posts: 1048
Joined: Fri Nov 26, 2010 9:08 pm
Location: Help! I'm stranded down here on Earth!

Re: Are there any Black Holes OXPs?

Post by SandJ »

What benefit would a black hole have, other than a slow, lingering and ultimately messy death?
Flying a Cobra Mk I Cobbie 3 with nothing but Explorers Club.OXP and a beam laser 4 proper lasers for company :D
Dropbox referral link 2GB of free space online + 500 Mb for the referral: good for securing work-in-progress.
User avatar
Smivs
Retired Assassin
Retired Assassin
Posts: 8408
Joined: Tue Feb 09, 2010 11:31 am
Location: Lost in space
Contact:

Re: Are there any Black Holes OXPs?

Post by Smivs »

No, which is a good thing, surely :wink:
Commander Smivs, the friendliest Gourd this side of Riedquat.
User avatar
JazHaz
---- E L I T E ----
---- E L I T E ----
Posts: 2991
Joined: Tue Sep 22, 2009 11:07 am
Location: Enfield, Middlesex
Contact:

Re: Are there any Black Holes OXPs?

Post by JazHaz »

Not as such. The closest match is the [EliteWiki] Tianve Pulsar OXP.
JazHaz

Gimi wrote:
drew wrote:
£4,500 though! :shock: <Faints>
Cheers,
Drew.
Maybe you could start a Kickstarter Campaign to found your £4500 pledge. 8)
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!
richard.a.p.smith
Deadly
Deadly
Posts: 174
Joined: Mon Jun 07, 2010 9:03 am

Re: Are there any Black Holes OXPs?

Post by richard.a.p.smith »

In terms of what it might do, maybe some mission might have a dangerous pick-up near a black hole, can some sort of gravity be encoded so you're drawn towards an object?

Wormholes of a different kind, maybe; pretend your ship can actually enter the black hole without being destroyed and you end up . . . somewhere. Actually I remember a bug of sorts in the ZX Spectrum version of Elite. You did a certain sequence of things, I think it was saving a game before you did anything at all, and then when you loaded the game you were in a completely new set of eight galaxies (you also got three souped-up lasers and were already Elite if I remember it right). Presumably the "resource seed" or whatever it might be called was different in that eight. If that concept is still in Oolite then perhaps it's possible to make this alternate universe. So, maybe that might be on the other side of a black hole, with a mission to find out how to get back or something like that. Rescue mission. Or like that Romulan bloke out of that recent Star Trek film, you have to stop someone like that making it back to the normal eight and putting red matter into everyone's planets. Ignore the fact that you have the same set of ships in an alternative reality. Various Doctor Who-ish possibilities, Stargate . . .

Rich
User avatar
SandJ
---- E L I T E ----
---- E L I T E ----
Posts: 1048
Joined: Fri Nov 26, 2010 9:08 pm
Location: Help! I'm stranded down here on Earth!

Re: Are there any Black Holes OXPs?

Post by SandJ »

richard.a.p.smith wrote:
can some sort of gravity be encoded so you're drawn towards an object?
Yes. I heavily modified my own copy of the Cargo Shepherd to act as a Black Hole (but with the added bonus of gradually decelerating once stuff got within 30km so I could scoop it). Definitely code-able but desperately dangerous to get near, and the proximity safe-distance varies with the ship's maximum speed.
richard.a.p.smith wrote:
pretend your ship can actually enter the black hole without being destroyed
Please, no.
richard.a.p.smith wrote:
Actually I remember a bug of sorts in the ZX Spectrum version of Elite. You did a certain sequence of things, I think it was saving a game before you did anything at all, and then when you loaded the game you were in a completely new set of eight galaxies (you also got three souped-up lasers and were already Elite if I remember it right).
Your Speccy Elite was different from mine ... and that 'feature' has never been documented for the Speccy version. Could it have been the drugs? Image :mrgreen:
richard.a.p.smith wrote:
perhaps it's possible to make this alternate universe. So, maybe that might be on the other side of a black hole, with a mission to find out how to get back or something like that. Rescue mission. Or like that Romulan bloke out of that recent Star Trek film, you have to stop someone like that making it back to the normal eight and putting red matter into everyone's planets.
A permanent alien witchspace jump point, that has a gravity effect, previously undiscovered, that needs exploring? Because people / someone special fell into it and nobody has come back ... yet?
Flying a Cobra Mk I Cobbie 3 with nothing but Explorers Club.OXP and a beam laser 4 proper lasers for company :D
Dropbox referral link 2GB of free space online + 500 Mb for the referral: good for securing work-in-progress.
richard.a.p.smith
Deadly
Deadly
Posts: 174
Joined: Mon Jun 07, 2010 9:03 am

Re: Are there any Black Holes OXPs?

Post by richard.a.p.smith »

SandJ wrote:
Your Speccy Elite was different from mine ... and that 'feature' has never been documented for the Speccy version. Could it have been the drugs?
I assumed everyone would know! It was easily repeated, that feature, and I had friends who got it - someone told me about it, I didn't find out for myself. As for drugs I think the nearest I had to a drug was Sainsburys tinned chicken curry with chips at the time, I did go for that in a big way; did the chips nice and thin, deep fry to half-cooked, cool, fry again, perfect . . . feeling hungry already and might have to order a curry this evening. Anyway, you had to load the game and press the button to save - rather than space - to get you immediately to the save screen; if you pressed space I am pretty sure it didn't happen. I could be wrong but I have a feeling it might have been recorded in ZX User or something at some point (perhaps where I found it out). I had a purchased copy rather than tape-to-tape so the end result seemed almost that it was meant to be that way - everything worked perfectly well in these extra eight galaxies. All the positions and names were different, that was all. Is this off-topic now? Rich.
User avatar
Cmdr James
Commodore
Commodore
Posts: 1357
Joined: Tue Jun 05, 2007 10:43 pm
Location: Berlin

Re: Are there any Black Holes OXPs?

Post by Cmdr James »

richard.a.p.smith wrote:
Actually I remember a bug of sorts in the ZX Spectrum version of Elite. You did a certain sequence of things, I think it was saving a game before you did anything at all, and then when you loaded the game you were in a completely new set of eight galaxies (you also got three souped-up lasers and were already Elite if I remember it right).
On the amstrad version, you got something along these lines if you loaded a saved game named Elite.
richard.a.p.smith
Deadly
Deadly
Posts: 174
Joined: Mon Jun 07, 2010 9:03 am

Re: Are there any Black Holes OXPs?

Post by richard.a.p.smith »

Cmdr James wrote:
On the amstrad version, you got something along these lines if you loaded a saved game named Elite.
That sounds familiar. Rich.
User avatar
Geraldine
Deadly
Deadly
Posts: 203
Joined: Tue May 08, 2012 8:39 pm
Location: Sunny Scotland. Anarchy System Tech Level 0 No Police Presence. Enter At Own Risk!

Re: Are there any Black Holes OXPs?

Post by Geraldine »

Interesting points guys. So Black Holes could exist within the Ooniverse. As for what good or purpose they would have, apart from being generally dangerous and cool, I loved the suggestions so far with regards to missions. Oh, and thanks for the Tianve Pulsar oxp link JazHaz. I will give that a try! :wink:
Geraldine
Elite IV Is Released. Now Keeping The Faith in Oolite, Pioneer & FFE3D :D
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16081
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Are there any Black Holes OXPs?

Post by Cody »

Geraldine wrote:
... thanks for the Tianve Pulsar oxp link JazHaz. I will give that a try!
Don't upset Rebecca... that girl is dangerous!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
Commander McLane
---- E L I T E ----
---- E L I T E ----
Posts: 9520
Joined: Thu Dec 14, 2006 9:08 am
Location: a Hacker Outpost in a moderately remote area
Contact:

Re: Are there any Black Holes OXPs?

Post by Commander McLane »

Geraldine wrote:
I've been playing Oolite for a bit now, but have not come across any black holes. Is there any oxps available to add them? Pioneer has Agamemnon at the centre of the galaxy and I do hope the devs add more, but does Oolite have them?
Can you expand on the idea? How would a black hole be added? As a substitute for the sun (not technically possible with Oolite's engine)? Or for the main planet (technically possible)? Or as an extra entity, like the Tianve Pulsar?

An what would it do? Just being there, waiting to be visited (like the Tianve Pulsar)? Or indeed sucking everything in? And if so, how would it do that? Oolite is—like Elite—non-newtonian in some areas (or should I rather say, non-keplerian?): orbital movements don't exist; thus also a black hole would only generate a linear movement towards it (which is what the Cargo Shepherd which was mentioned as an example does).

Also, the comparison with Pioneer is of course a little lacking, because there is no such thing as a centre of the galaxy in Oolite (absence of orbital movements again).

EDIT: fixed typo
Last edited by Commander McLane on Sun Jun 10, 2012 7:23 pm, edited 1 time in total.
User avatar
Thargoid
Thargoid
Thargoid
Posts: 5528
Joined: Thu Jun 12, 2008 6:55 pm

Re: Are there any Black Holes OXPs?

Post by Thargoid »

If you want a taste of it, look in Armoury OXP at the void bomb.
User avatar
Cmdr James
Commodore
Commodore
Posts: 1357
Joined: Tue Jun 05, 2007 10:43 pm
Location: Berlin

Re: Are there any Black Holes OXPs?

Post by Cmdr James »

Maybe make some intersteller locations have black holes, and make behaviour there weird, everything is drawn towards it, and contact is instant death...
User avatar
Wildeblood
---- E L I T E ----
---- E L I T E ----
Posts: 2453
Joined: Sat Jun 11, 2011 6:07 am
Location: Western Australia
Contact:

Re: Are there any Black Holes OXPs?

Post by Wildeblood »

richard.a.p.smith wrote:
Actually I remember a bug of sorts in the ZX Spectrum version of Elite. You did a certain sequence of things, I think it was saving a game before you did anything at all, and then when you loaded the game you were in a completely new set of eight galaxies ... Presumably the "resource seed" or whatever it might be called was different in that eight. If that concept is still in Oolite then perhaps it's possible to make this alternate universe.
See this thread; specifically, the second post, by Aegidian, and eleventh post, by me:-

https://bb.oolite.space/viewtopic.php?f=2&t=11185
Post Reply