First of all, you will be working with the 'Add on' section of your oolite folder.. you know the one where you drop all those OXPs.. yep, that one. Find it and have it open.
Now that you have it open, you need to create a file. Call it 'Config' or 'My ships name' or whatever. Once you have that done, open it... it is of course empty.
What you now need to do is creat a text file (or document on my Ubuntu computer), and simply copy and Paste this
Where Ulster Dawn is, you obviously put your own ship's name.. and of course, if you are using a different ship (ie not the Cobra MIII), you need to find it's specific line in the shipdata list (more on this later). Save the document, and close it.{
"cobra3-player" = {
"display_name" = "Ulster Dawn";
};
}
You should now have one document in your new created folder. This is in the 'Add Ons' part of the Oolite file. Right? Good. Start the game, holding the shift key in as you do (resets the cache or something apparently), and viola!
The shipdata.plist is found in the oolite.apps section of the Oolite file. You should be able to see it in the same place you spot the 'Add On's' file. When you click into the Oolite.app file, you should see a 'resources' file. In there (click it open) you will see a 'Config' file. Open it. The shipdata.plist is there. Find the ship you own (and make sure it is the player ship, not the trader one, unless you want a a load of galaxy wide cobbies named 'Jennifer'!)
When you have your ship, and know the way it is written there.
So, if you have a Fer de Lance, it will be
Ah! You have an OXP ship do you? Well.. in that case, you go to the OXP file from whence your boat came, and in there will be a shipdata.plist there. Just find your boat name, and so the same as mentioned above.{
"ferdelance-player" = {
"display_name" = "Jennifer";
};
}