The tweak is contained in NPC-shields.oxp v 1.1, which is now available for download via its
![[EliteWiki]](/images/elitewikismall.png)
Moderators: winston, another_commander
ship.temperature = 0.99;
doom it quickly?Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!Gimi wrote:Maybe you could start a Kickstarter Campaign to found your £4500 pledge.drew wrote:£4,500 though!<Faints>
Cheers,
Drew.
To my experience, no. Even close to the sun the NPC-ship temperature falls to its default level quite quickly. It's just that the default level is much higher than in deep space. The only real difference it makes for the OXP is that the optical "shield-glow" effect becomes much less visible, because the NPC has a more or less red glow to begin with.Switeck wrote:If you're fighting a NPC ship near the sun, won't setting its temp really high withship.temperature = 0.99;
doom it quickly?
Thank you very much.JazHaz wrote:I think this OXP ought to be in the base game!
Commander McLane wrote:Thank you very much.![]()
It seems, however, that the comOonity at large tends to disagree. According to the download statistics NPC-shields is one of my least popular OXPs. Version 1.0 got a mere 185 downloads since its release last April.
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Which tells me that my opinion about which OXPs are essential and could perhaps become part of the core is greatly differing from the majority of players' opinion. Seems that I'm for great parts of my creativity working for a niche market.![]()
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Commander McLane wrote:... Seems that I'm for great parts of my creativity working for a niche market....
Gimi wrote:I use this OXP on and off, ... the concept should definitely go into the main game.
Of course it's a quality niche I'm working for.El Viejo wrote:I use this OXP all the time... it's in my 'hot set'!
I think the popularity of OXPs probably depends more on trivial factors, such as whether it has a cool name, than we'd like to think. When I released the first version of GalDrive Programmers the thread title here on the BB was "Naval GalDrive Programmer"; I thought it was niche thing, and I said at the time that another version would soon follow. I was pleasantly surprised by the number of downloads. When I followed up with the improved OXP a few days later, I changed the thread title to "GalDrive Programmers". It was like throwing out an anchor: it has taken six weeks for the second version to get the number of downloads the first got in three or four days. The next version I make will be called "Griff Naval Cobra GalDrive Programmer".Commander McLane wrote:I have no idea how they compare to download number of other OXPers.
A quality niche indeed... Wormhole Restoration, Offender Traders and the Heavy Railgun are also in my 'hot set'... thanks, McLane!Commander McLane wrote:Of course it's a quality niche I'm working for
interesting. What about personalities ?Commander McLane wrote:... lots of download numbers ...
Much as I hate to counter that idea of moral and upstanding players, ooCheat has had (since I released it in October 2010) 1030 downloads.Commander McLane wrote:267 for Killit 1.4 (May; it's somehow comforting that the common Ooliteer seems to be less prone to cheating with über weapons than you'd think)
I also suspect the lack of advertising to be a factor. It doesn't really bother me, because as a rule I'm making my OXPs first of all for myself (display_reputation being the exception; I did it following a request and because it was easy to do). Perhaps it would be a courtesy to other people here on the boards if I made it clearer in my sig that it leads to OXPs as well. On the other hand, they're all in the OXP list(s) on the wiki which I suspect to be more of an access point than a forum signature.Thargoid wrote:I would wonder if it's more something simple like "advertising", in that your sig link isn't obviously that the page it leads to contains links to your OXPs rather than to your life story or a blog or something?
Yes, indeed they are. However, I don't think it makes sense to add download numbers of older versions together, because many people will have downloaded multiple versions over time. Therefore I've only taken the numbers of the most recent versions.Thargoid wrote:Also I thought KillIt (indeed most of your OXPs above) are older than you list, or are you just referring to downloads since their last updates?
632 downloads since November 2009 (snork wrote:interesting. What about personalities ?Commander McLane wrote:... lots of download numbers ...
He - at least for my OXPs I simply can't say this for specific versions as I'm using the 'upload new version' functionality. I'm lazy and don't want to change the links .-)Commander McLane wrote:I'd be interested to compare my download statistics to other people's and see whether we can find some common trends,
No surprise. AddOns/Mods with entities are most popular in other games as well.Commander McLane wrote:for instance a confirmation (or non-confirmation) of my guess that ship OXPs are more popular than other types.