WE ARE SICK OF THIS .plist EDITOR NEEDED

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commanderxairon
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WE ARE SICK OF THIS .plist EDITOR NEEDED

Post by commanderxairon »

we are utterly sick of gedit(notepad like) for editing plists in linux what programs did you guys use ??
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Svengali
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Re: WE ARE SICK OF THIS .plist EDITOR NEEDED

Post by Svengali »

[wiki]List_of_software[/wiki] gives a short overview.

Personally I'm using Notepad++.
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Re: WE ARE SICK OF THIS .plist EDITOR NEEDED

Post by another_commander »

Notepad++ and UltraEdit32. But the second one is not free.
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Re: WE ARE SICK OF THIS .plist EDITOR NEEDED

Post by DaddyHoggy »

another_commander wrote:
Notepad++ and UltraEdit32. But the second one is not free.
Is notepad++ available on Linux? Excellent - I've always suffered Gedit, not think there was a decent alternative...
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Re: WE ARE SICK OF THIS .plist EDITOR NEEDED

Post by another_commander »

DaddyHoggy wrote:
Is notepad++ available on Linux? Excellent - I've always suffered Gedit, not think there was a decent alternative...
It looks like it is. After a quick search:
http://code.google.com/p/npp-installer/
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Re: WE ARE SICK OF THIS .plist EDITOR NEEDED

Post by DaddyHoggy »

another_commander wrote:
DaddyHoggy wrote:
Is notepad++ available on Linux? Excellent - I've always suffered Gedit, not think there was a decent alternative...
It looks like it is. After a quick search:
http://code.google.com/p/npp-installer/
I know what I'm downloading tonight! Good find A_C!
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RyanHoots
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Re: WE ARE SICK OF THIS .plist EDITOR NEEDED

Post by RyanHoots »

commanderxairon wrote:
...utterly sick of gedit(notepad like) for editing plists in linux...
What? I've never had a problem with Gedit. What about it is wrong? I might be switching... probably to an XML editor, because it would hit two birds with one stone (XML editing and OXPing).
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Re: WE ARE SICK OF THIS .plist EDITOR NEEDED

Post by commanderxairon »

can any of you trow a XML example of a turret in shipdata??
Pirate Commander: I would taken over Anleis and maked the first pirate system on this Ooniverse and become the monarch of all that empire if This stupid boy and his ship would'nt interfeer

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Re: WE ARE SICK OF THIS .plist EDITOR NEEDED

Post by RyanHoots »

commanderxairon wrote:
can any of you trow a XML example of a turret in shipdata??
The Caduceus Turrets are in XML...
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Re: WE ARE SICK OF THIS .plist EDITOR NEEDED

Post by Wyvern Mommy »

i use programmer's notpad, which has syntax checking for both javascript and xml (among others)
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Re: WE ARE SICK OF THIS .plist EDITOR NEEDED

Post by commanderxairon »

GOD DAMMIT can anyone tell me why this FU.. THING doesnt run?

[spoiler]

Code: Select all

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
	<key>v4li4nt-pl4yer</key>
	<dict>

		<key>energy_recharge_rate</key>
		<real>8</real>
		<key>exhaust</key>
		<array>
			<string>0.05 4.8 0.0 3.5 3.5 0.0</string>
			<string>0.05 4.8 0.0 2.5 2.5 0.0</string>

		</array>
		<key>forward_weapon_type</key>
		<string>WEAPON_BEAM_LASER</string>
		<key>laser_color</key>
		<string>greenColor</string>
		<key>max_cargo</key>
		<integer>5</integer>
		<key>max_energy</key>
		<real>156</real>
		<key>max_flight_pitch</key>
		<real>2.4</real>
		<key>max_flight_roll</key>
		<real>1.2</real>
		<key>max_flight_speed</key>
		<real>390</real>
		<key>missile_launch_position</key>
		<string>0.0 -5.0 10.0</string>
		<key>missiles</key>
		<integer>2</integer>
		<key>model</key>
		<string>objecto.dat</string>
		<key>texture</key>
		<string>renamed_.png</string>
		<key>name</key>
		<string>Valiant Fighter-Class</string>
		<key>roles</key>
		<string>player</string>
		<key>thrust</key>
		<real>50</real>
		<key>weapon_energy</key>
		<real>15</real>
		<key>weapon_position_aft</key>
		<string>0.0 0.0 -4.0</string>
		<key>weapon_position_forward</key>
		<string>0.3 5.88 15.0</string>
		<key>weapon_position_port</key>
		<string>-22.0 -3.0 15.0</string>
		<key>weapon_position_starboard</key>
		<string>22.0 -3.0 15.0</string>
		<key>view_position_aft</key>
		<string>0.27 3.88 -14.23</string>
		<key>view_position_forward</key>
		<string>0.05 11.28 35.0</string>
		<key>view_position_port</key>
		<string>-3.0 -6.0 23.0</string>
		<key>view_position_starboard</key>
		<string>3.0 -6.0 23.0</string>
		      <key>custom_views</key>
		      <array>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Aft</string>
		            <key>view_position</key>
		            <string>0.0 90.0 -203.21</string>
		            <key>view_orientation</key>
		            <string>0.966 -0.168 0.0 0.0</string>
		            <key>weapon_facing</key>
		            <string>FORWARD</string>
		         </dict>
			<dict>
				<key>view_description</key>
				<string>External View - Aft, Centre</string>
				<key>view_position</key>
				<string>0.0 0.0 -203.21</string>
				<key>view_orientation</key>
				<string>1.0 0.0 0.0 0.0</string>
				<key>weapon_facing</key>
				<string>FORWARD</string>
			</dict>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Starboard</string>
		            <key>view_position</key>
		            <string>120.0 60.0 -203.21</string>
		            <key>view_orientation</key>
		            <string>0.966 -0.128 0.259 0.0</string>
		            <key>weapon_facing</key>
		            <string>FORWARD</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Port</string>
		            <key>view_position</key>
		            <string>-120.0 -60.0 -203.21</string>
		            <key>view_orientation</key>
		            <string>0.966 0.128 -0.259 0.0</string>
		            <key>weapon_facing</key>
		            <string>FORWARD</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>Scoop camera</string>
		            <key>view_position</key>
		            <string>0.0 -28.3333 1.6666</string>
		            <key>view_orientation</key>
		            <string>1.0 0.0 0.0 0.0</string>
		            <key>weapon_facing</key>
		            <string>FORWARD</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Starboard Side</string>
		            <key>view_position</key>
		            <string>120.0 40.0 203.21</string>
		            <key>view_orientation</key>
		            <string>-0.216 0.0 -0.906 0.0</string>
		            <key>weapon_facing</key>
		            <string>FORWARD</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Port Side</string>
		            <key>view_position</key>
		            <string>-120.0 40.0 203.21</string>
		            <key>view_orientation</key>
		            <string>0.216 0.0 -0.906 0.0</string>
		            <key>weapon_facing</key>
		            <string>FORWARD</string>
		         </dict>
			<dict>
				<key>view_description</key>
				<string>External View - Top Down</string>
				<key>view_position</key>
				<string>0.0 175.0 -60.0</string>
				<key>view_orientation</key>
				<string>-0.8192 0.5736 0.0 0.0</string>
				<key>weapon_facing</key>
				<string>FORWARD</string>
			</dict>
		      </array>
	</dict>
	<key>prusd-hc</key>
	<dict>

		<key>energy_recharge_rate</key>
		<real>3.5</real>
		<key>exhaust</key>
		<array>
			<string>-14.0 0.0 -143.0 4.0 4.0 8.0</string>
			<string>14.0 0.0 -143.0 4.0 4.0 8.0</string>
			<string>14.0 0.0 -143.0 2.0 2.0 6.0</string>
			<string>-14.0 0.0 -143.0 2.0 2.0 6.0</string>
			<string>0.0 0.0 -143.0 4.0 4.0 4.0</string>
			<string>0.0 0.0 -143.0 3.0 3.0 8.0</string>
			<string>0.0 0.0 -143.0 2.0 2.0 16.0</string>

		</array>
		<key>forward_weapon_type</key>
		<string>WEAPON_BEAM_LASER</string>
		<key>subentities</key>
		<array>
			<string>aballturret	-37.0 0.6 78.0 1 0 0 0</string>
			<string>aballturret	-20.0 0.6 126.0 1 0 0 0</string>
			<string>aballturret	-25.0 0.6 92.0 1 0 0 0</string>
			<string>aballturret	25.0 0.6 92.0 1 0 0 0</string>
			<string>aballturret	20.0 0.6 126.0 1 0 0 0</string>
			<string>aballturret	37.0 0.6 78.0 1 0 0 0</string>
		</array>
		<key>laser_color</key>
		<string>darkgreyColor</string>
		<key>max_cargo</key>
		<integer>250</integer>
		<key>max_energy</key>
		<real>1000</real>
		<key>max_flight_pitch</key>
		<real>0.3</real>
		<key>max_flight_roll</key>
		<real>0.7</real>
		<key>max_flight_speed</key>
		<real>150</real>
		<key>missile_launch_position</key>
		<string>0.0 -15.0 10.0</string>
		<key>missiles</key>
		<integer>7</integer>
		<key>model</key>
		<string>prusd.dat</string>
		<key>name</key>
		<string>Prusd Heavy Cruiser</string>
		<key>roles</key>
		<string>player hunter hermit-ship pirate</string>
		<key>thrust</key>
		<real>5</real>
		<key>weapon_energy</key>
		<real>20</real>
		<key>weapon_position_aft</key>
		<string>0.0 15.0 -133.0</string>
		<key>weapon_position_forward</key>
		<string>0.0 -2.0 130.0</string>
		<key>weapon_position_port</key>
		<string>-56.0 -1.0 58.0</string>
		<key>weapon_position_starboard</key>
		<string>56.0 -1.0 58.0</string>
		<key>view_position_forward</key>
		<string>0.0 20.0 -2.0</string>
		<key>view_position_aft</key>
		<string>0.0 18.0 133.0</string>
		<key>view_position_port</key>
		<string>-56.15 1.5 58.0</string>
		<key>view_position_starboard</key>
		<string>56.15 1.5 70.0</string>
		      <key>custom_views</key>
		      <array>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Aft</string>
		            <key>view_position</key>
		            <string>0.0 30.0 -440.0</string>
		            <key>view_orientation</key>
		            <string>1.0 0.0 0.0 0.0</string>
		            <key>weapon_facing</key>
		            <string>FORWARD</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Starboard</string>
		            <key>view_position</key>
		            <string>120.0 60.0 -203.21</string>
		            <key>view_orientation</key>
		            <string>0.966 -0.128 0.259 0.0</string>
		            <key>weapon_facing</key>
		            <string>STARBOARD</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Port</string>
		            <key>view_position</key>
		            <string>-120.0 -60.0 -203.21</string>
		            <key>view_orientation</key>
		            <string>0.966 0.128 -0.259 0.0</string>
		            <key>weapon_facing</key>
		            <string>PORT</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>Bottom view</string>
		            <key>view_position</key>
		            <string>0.0 -440.0 0.0</string>
		            <key>view_orientation</key>
		            <string>0.0 0.0 0.7071 0.7071</string>
		            <key>weapon_facing</key>
		            <string>FORWARD</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Starboard Side</string>
		            <key>view_position</key>
		            <string>120.0 40.0 203.21</string>
		            <key>view_orientation</key>
		            <string>-0.216 0.0 -0.906 0.0</string>
		            <key>weapon_facing</key>
		            <string>STARBOARD</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Port Side</string>
		            <key>view_position</key>
		            <string>-120.0 40.0 203.21</string>
		            <key>view_orientation</key>
		            <string>0.216 0.0 -0.906 0.0</string>
		            <key>weapon_facing</key>
		            <string>PORT</string>
		         </dict>
			<dict>
				<key>view_description</key>
				<string>External View - Top Down</string>
				<key>view_position</key>
				<string>0.0 440.0 0.0</string>
				<key>view_orientation</key>
				<string>-0.7071 0.7071 0.0 0.0</string>
				<key>weapon_facing</key>
				<string>FORWARD</string>
			</dict>
		      </array>
	</dict>
	<key>vloyalty-player</key>
	<dict>

		<key>energy_recharge_rate</key>
		<real>5.8</real>
		<key>exhaust</key>
		<array>

			<string>-0.0 -0.0 -40.0 17.5 12.5 -18.0</string>
			<string>-0.0 -0.0 -40.0 12.0 8.0 -22.0</string>
			<string>-0.0 -1.0 -40.0 17.5 12.5 -18.0</string>
			<string>-0.0 -1.0 -40.0 12.0 8.0 -22.0</string>

		</array>
		<key>forward_weapon_type</key>
		<string>WEAPON_BEAM_LASER</string>
		<key>exhaust_color</key>
		<string>greenColor</string>
		<key>laser_color</key>
		<string>greenColor</string>
		<key>max_cargo</key>
		<integer>115</integer>
		<key>max_energy</key>
		<real>550</real>
		<key>max_flight_pitch</key>
		<real>1.8</real>
		<key>max_flight_roll</key>
		<real>1.0</real>
		<key>max_flight_speed</key>
		<real>250</real>
		<key>missile_launch_position</key>
		<string>0.0 -10.0 10.0</string>
		<key>missiles</key>
		<integer>6</integer>
		<key>model</key>
		<string>locurrrra.dat</string>
		<key>name</key>
		<string>Loyalty Class Cruiser</string>
		<key>roles</key>
		<string>player</string>
		<key>thrust</key>
		<real>25</real>
		<key>weapon_energy</key>
		<real>150</real>
		<key>weapon_position_aft</key>
		<string>0.0 0.0 -4.0</string>
		<key>weapon_position_forward</key>
		<string>0.0 0.0 20.0</string>
		<key>weapon_position_port</key>
		<string>-3.0 -2.0 23.0</string>
		<key>weapon_position_starboard</key>
		<string>3.0 -2.0 23.0</string>
		<key>view_position_aft</key>
		<string>0.27 3.88 -14.23</string>
		<key>view_position_forward</key>
		<string>0.0 3.88 43.0</string>
		<key>view_position_port</key>
		<string>-38.0 -6.0 23.0</string>
		<key>view_position_starboard</key>
		<string>38.0 -6.0 23.0</string>
		      <key>custom_views</key>
		      <array>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Aft</string>
		            <key>view_position</key>
		            <string>0.0 30.0 -440.0</string>
		            <key>view_orientation</key>
		            <string>1.0 0.0 0.0 0.0</string>
		            <key>weapon_facing</key>
		            <string>FORWARD</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Starboard</string>
		            <key>view_position</key>
		            <string>120.0 60.0 -203.21</string>
		            <key>view_orientation</key>
		            <string>0.966 -0.128 0.259 0.0</string>
		            <key>weapon_facing</key>
		            <string>STARBOARD</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Port</string>
		            <key>view_position</key>
		            <string>-120.0 -60.0 -203.21</string>
		            <key>view_orientation</key>
		            <string>0.966 0.128 -0.259 0.0</string>
		            <key>weapon_facing</key>
		            <string>PORT</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>Bottom view</string>
		            <key>view_position</key>
		            <string>0.0 -440.0 0.0</string>
		            <key>view_orientation</key>
		            <string>0.0 0.0 0.7071 0.7071</string>
		            <key>weapon_facing</key>
		            <string>FORWARD</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Starboard Side</string>
		            <key>view_position</key>
		            <string>120.0 40.0 203.21</string>
		            <key>view_orientation</key>
		            <string>-0.216 0.0 -0.906 0.0</string>
		            <key>weapon_facing</key>
		            <string>STARBOARD</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Port Side</string>
		            <key>view_position</key>
		            <string>-120.0 40.0 203.21</string>
		            <key>view_orientation</key>
		            <string>0.216 0.0 -0.906 0.0</string>
		            <key>weapon_facing</key>
		            <string>PORT</string>
		         </dict>
			<dict>
				<key>view_description</key>
				<string>External View - Top Down</string>
				<key>view_position</key>
				<string>0.0 440.0 0.0</string>
				<key>view_orientation</key>
				<string>-0.7071 0.7071 0.0 0.0</string>
				<key>weapon_facing</key>
				<string>FORWARD</string>
			</dict>
		      </array>
	</dict>
	<key>neoboa-player</key>
	<dict>

		<key>energy_recharge_rate</key>
		<real>3.9</real>
		<key>exhaust</key>
		<array>

			<string>7.43 -0.4 -42.0 6.0 7.0 9.0</string>
			<string>-7.43 -0.4 -42.0 6.0 7.0 9.0</string>

		</array>
		<key>forward_weapon_type</key>
		<string>WEAPON_BEAM_LASER</string>
		<key>exhaust_color</key>
		<string>greenColor</string>
		<key>smooth</key>
		<string>true</string>
		<key>scoop_position</key>
		<string>0.0 0.0 -13.5</string>
		<key>laser_color</key>
		<string>whiteColor</string>
		<key>max_cargo</key>
		<integer>150</integer>
		<key>max_energy</key>
		<real>550</real>
		<key>max_flight_pitch</key>
		<real>1.4</real>
		<key>max_flight_roll</key>
		<real>2.0</real>
		<key>max_flight_speed</key>
		<real>300</real>
		<key>missile_launch_position</key>
		<string>0.0 -10.0 10.0</string>
		<key>missiles</key>
		<integer>6</integer>
		<key>model</key>
		<string>neoboa.dat</string>
		<key>name</key>
		<string>Boa Class Cruiser RXE</string>
		<key>roles</key>
		<string>player</string>
		<key>thrust</key>
		<real>25</real>
		<key>weapon_energy</key>
		<real>20</real>
		<key>weapon_position_aft</key>
		<string>0.0 -14.6 -40.0</string>
		<key>weapon_position_forward</key>
		<string>0.0 0.0 50.0</string>
		<key>weapon_position_port</key>
		<string>-16 2.0 8.0</string>
		<key>weapon_position_starboard</key>
		<string>16 2.0 8.0</string>
		<key>view_position_aft</key>
		<string>0.0 16.0 -41.0</string>
		<key>view_position_forward</key>
		<string>0.0 12.0 16.0</string>
		<key>view_position_port</key>
		<string>-11 7.5 17.0</string>
		<key>view_position_starboard</key>
		<string>11 7.5 17.0</string>
		      <key>custom_views</key>
		      <array>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Aft</string>
		            <key>view_position</key>
		            <string>0.0 30.0 -440.0</string>
		            <key>view_orientation</key>
		            <string>1.0 0.0 0.0 0.0</string>
		            <key>weapon_facing</key>
		            <string>FORWARD</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Starboard</string>
		            <key>view_position</key>
		            <string>120.0 60.0 -203.21</string>
		            <key>view_orientation</key>
		            <string>0.966 -0.128 0.259 0.0</string>
		            <key>weapon_facing</key>
		            <string>STARBOARD</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Port</string>
		            <key>view_position</key>
		            <string>-120.0 -60.0 -203.21</string>
		            <key>view_orientation</key>
		            <string>0.966 0.128 -0.259 0.0</string>
		            <key>weapon_facing</key>
		            <string>PORT</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>Bottom view</string>
		            <key>view_position</key>
		            <string>0.0 -440.0 0.0</string>
		            <key>view_orientation</key>
		            <string>0.0 0.0 0.7071 0.7071</string>
		            <key>weapon_facing</key>
		            <string>FORWARD</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Starboard Side</string>
		            <key>view_position</key>
		            <string>120.0 40.0 203.21</string>
		            <key>view_orientation</key>
		            <string>-0.216 0.0 -0.906 0.0</string>
		            <key>weapon_facing</key>
		            <string>STARBOARD</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Port Side</string>
		            <key>view_position</key>
		            <string>-120.0 40.0 203.21</string>
		            <key>view_orientation</key>
		            <string>0.216 0.0 -0.906 0.0</string>
		            <key>weapon_facing</key>
		            <string>PORT</string>
		         </dict>
			<dict>
				<key>view_description</key>
				<string>External View - Top Down</string>
				<key>view_position</key>
				<string>0.0 440.0 0.0</string>
				<key>view_orientation</key>
				<string>-0.7071 0.7071 0.0 0.0</string>
				<key>weapon_facing</key>
				<string>FORWARD</string>
			</dict>
		      </array>
	</dict>
	<key>v4li4nt</key>
	<dict>

		<key>energy_recharge_rate</key>
		<real>8</real>
		<key>exhaust</key>
		<array>
			<string>0.05 4.8 0.0 3.5 3.5 0.0</string>
			<string>0.05 4.8 0.0 2.5 2.5 0.0</string>

		</array>
		<key>forward_weapon_type</key>
		<string>WEAPON_BEAM_LASER</string>
		<key>laser_color</key>
		<string>greenColor</string>
		<key>max_cargo</key>
		<integer>5</integer>
		<key>max_energy</key>
		<real>156</real>
		<key>max_flight_pitch</key>
		<real>2.4</real>
		<key>max_flight_roll</key>
		<real>1.2</real>
		<key>max_flight_speed</key>
		<real>390</real>
		<key>missile_launch_position</key>
		<string>0.0 -5.0 10.0</string>
		<key>missiles</key>
		<integer>2</integer>
		<key>model</key>
		<string>objecto.dat</string>
		<key>texture</key>
		<string>renamed_.png</string>
		<key>name</key>
		<string>Valiant Fighter-Class</string>
		<key>roles</key>
		<string>hunter pirate</string>
		<key>thrust</key>
		<real>50</real>
		<key>weapon_energy</key>
		<real>15</real>
		<key>weapon_position_aft</key>
		<string>0.0 0.0 -4.0</string>
		<key>weapon_position_forward</key>
		<string>0.3 5.88 15.0</string>
		<key>weapon_position_port</key>
		<string>-22.0 -3.0 15.0</string>
		<key>weapon_position_starboard</key>
		<string>22.0 -3.0 15.0</string>
		<key>view_position_aft</key>
		<string>0.27 3.88 -14.23</string>
		<key>view_position_forward</key>
		<string>0.05 11.28 35.0</string>
		<key>view_position_port</key>
		<string>-3.0 -6.0 23.0</string>
		<key>view_position_starboard</key>
		<string>3.0 -6.0 23.0</string>
		      <key>custom_views</key>
		      <array>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Aft</string>
		            <key>view_position</key>
		            <string>0.0 90.0 -203.21</string>
		            <key>view_orientation</key>
		            <string>0.966 -0.168 0.0 0.0</string>
		            <key>weapon_facing</key>
		            <string>FORWARD</string>
		         </dict>
			<dict>
				<key>view_description</key>
				<string>External View - Aft, Centre</string>
				<key>view_position</key>
				<string>0.0 0.0 -203.21</string>
				<key>view_orientation</key>
				<string>1.0 0.0 0.0 0.0</string>
				<key>weapon_facing</key>
				<string>FORWARD</string>
			</dict>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Starboard</string>
		            <key>view_position</key>
		            <string>120.0 60.0 -203.21</string>
		            <key>view_orientation</key>
		            <string>0.966 -0.128 0.259 0.0</string>
		            <key>weapon_facing</key>
		            <string>FORWARD</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Port</string>
		            <key>view_position</key>
		            <string>-120.0 -60.0 -203.21</string>
		            <key>view_orientation</key>
		            <string>0.966 0.128 -0.259 0.0</string>
		            <key>weapon_facing</key>
		            <string>FORWARD</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>Scoop camera</string>
		            <key>view_position</key>
		            <string>0.0 -28.3333 1.6666</string>
		            <key>view_orientation</key>
		            <string>1.0 0.0 0.0 0.0</string>
		            <key>weapon_facing</key>
		            <string>FORWARD</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Starboard Side</string>
		            <key>view_position</key>
		            <string>120.0 40.0 203.21</string>
		            <key>view_orientation</key>
		            <string>-0.216 0.0 -0.906 0.0</string>
		            <key>weapon_facing</key>
		            <string>FORWARD</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Port Side</string>
		            <key>view_position</key>
		            <string>-120.0 40.0 203.21</string>
		            <key>view_orientation</key>
		            <string>0.216 0.0 -0.906 0.0</string>
		            <key>weapon_facing</key>
		            <string>FORWARD</string>
		         </dict>
			<dict>
				<key>view_description</key>
				<string>External View - Top Down</string>
				<key>view_position</key>
				<string>0.0 175.0 -60.0</string>
				<key>view_orientation</key>
				<string>-0.8192 0.5736 0.0 0.0</string>
				<key>weapon_facing</key>
				<string>FORWARD</string>
			</dict>
		      </array>
	</dict>
	<key>vloyalty</key>
	<dict>
		<key>energy_recharge_rate</key>
		<real>5.8</real>
		<key>exhaust</key>
		<array>

			<string>-0.0 -0.0 -40.0 17.5 12.5 -18.0</string>
			<string>-0.0 -0.0 -40.0 12.0 8.0 -22.0</string>
			<string>-0.0 -1.0 -40.0 17.5 12.5 -18.0</string>
			<string>-0.0 -1.0 -40.0 12.0 8.0 -22.0</string>

		</array>
		<key>forward_weapon_type</key>
		<string>WEAPON_BEAM_LASER</string>
		<key>exhaust_color</key>
		<string>greenColor</string>
		<key>escorts</key>
		<string>10</string>
		<key>laser_color</key>
		<string>greenColor</string>
		<key>max_cargo</key>
		<integer>115</integer>
		<key>max_energy</key>
		<real>550</real>
		<key>max_flight_pitch</key>
		<real>1.8</real>
		<key>max_flight_roll</key>
		<real>1.0</real>
		<key>max_flight_speed</key>
		<real>250</real>
		<key>missile_launch_position</key>
		<string>0.0 -10.0 10.0</string>
		<key>missiles</key>
		<integer>6</integer>
		<key>model</key>
		<string>locurrrra.dat</string>
		<key>name</key>
		<string>Loyalty Class Cruiser</string>
		<key>roles</key>
		<string>trader hermit-ship sunskim-trader</string>
		<key>thrust</key>
		<real>25</real>
		<key>weapon_energy</key>
		<real>150</real>
		<key>weapon_position_aft</key>
		<string>0.0 0.0 -4.0</string>
		<key>weapon_position_forward</key>
		<string>0.0 0.0 20.0</string>
		<key>weapon_position_port</key>
		<string>-3.0 -2.0 23.0</string>
		<key>weapon_position_starboard</key>
		<string>3.0 -2.0 23.0</string>
		<key>view_position_aft</key>
		<string>0.27 3.88 -14.23</string>
		<key>view_position_forward</key>
		<string>0.0 3.88 43.0</string>
		<key>view_position_port</key>
		<string>-38.0 -6.0 23.0</string>
		<key>view_position_starboard</key>
		<string>38.0 -6.0 23.0</string>
		      <key>custom_views</key>
		      <array>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Aft</string>
		            <key>view_position</key>
		            <string>0.0 30.0 -440.0</string>
		            <key>view_orientation</key>
		            <string>1.0 0.0 0.0 0.0</string>
		            <key>weapon_facing</key>
		            <string>FORWARD</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Starboard</string>
		            <key>view_position</key>
		            <string>120.0 60.0 -203.21</string>
		            <key>view_orientation</key>
		            <string>0.966 -0.128 0.259 0.0</string>
		            <key>weapon_facing</key>
		            <string>STARBOARD</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Port</string>
		            <key>view_position</key>
		            <string>-120.0 -60.0 -203.21</string>
		            <key>view_orientation</key>
		            <string>0.966 0.128 -0.259 0.0</string>
		            <key>weapon_facing</key>
		            <string>PORT</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>Bottom view</string>
		            <key>view_position</key>
		            <string>0.0 -440.0 0.0</string>
		            <key>view_orientation</key>
		            <string>0.0 0.0 0.7071 0.7071</string>
		            <key>weapon_facing</key>
		            <string>FORWARD</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Starboard Side</string>
		            <key>view_position</key>
		            <string>120.0 40.0 203.21</string>
		            <key>view_orientation</key>
		            <string>-0.216 0.0 -0.906 0.0</string>
		            <key>weapon_facing</key>
		            <string>STARBOARD</string>
		         </dict>
		         <dict>
		            <key>view_description</key>
		            <string>External View - Port Side</string>
		            <key>view_position</key>
		            <string>-120.0 40.0 203.21</string>
		            <key>view_orientation</key>
		            <string>0.216 0.0 -0.906 0.0</string>
		            <key>weapon_facing</key>
		            <string>PORT</string>
		         </dict>
			<dict>
				<key>view_description</key>
				<string>External View - Top Down</string>
				<key>view_position</key>
				<string>0.0 440.0 0.0</string>
				<key>view_orientation</key>
				<string>-0.7071 0.7071 0.0 0.0</string>
				<key>weapon_facing</key>
				<string>FORWARD</string>
   </dict>
</array>
</dict>
	<key>turretfortheprusd</key>
	<dict>
	<key>ai_type</key>
	<string>nullAI.plist</string>
	<key>lasercolor</key>
	<string>graycolor</string>
	<key>roles</key>
	<string>ballturret</string>
	<key>max_energy</key>
	<string>190</string>
	<key>max_flight_pitch</key>
	<string>1</string>
	<key>max_flight_roll</key>
	<string>1</string>
	<key>thrust</key>
	<string>5</string>
	<key>accurancy</key>
	<string>10</string>
	<key>model</key>
	<string>barong.dat</string>
	<key>weapon_energy</key>
	<string>25</string>
	<key>fire_rate</key>
	<string>0.3</string>
	<key>setup_actions</key>
	<array>
	  <string>initialiseTurret</string>
  </array>
  <key>energy_recharge_rate</key>
  <string>2</string>
	</dict>
</dict>
</plist>
[/spoiler]
Pirate Commander: I would taken over Anleis and maked the first pirate system on this Ooniverse and become the monarch of all that empire if This stupid boy and his ship would'nt interfeer

Kuroshido(RXS-mariana) : scooby doobi doo?....

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CommonSenseOTB
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Re: WE ARE SICK OF THIS .plist EDITOR NEEDED

Post by CommonSenseOTB »

commanderxairon wrote:
GOD DAMMIT can anyone tell me why this FU.. THING doesnt run?
I don't mind helping but could you please tone down the language a bit.

I found this a few times.
<key>texture</key>
<string>renamed_.png</string>
First, let me say that I don't use XML, only OpenStep as I find it way easier. As far as I know defining texture like this doesn't work. You can define materials and then define the texture within it but not sure how that is written in XML. This was the only thing I could find. Perhaps another member could help with how to write this.
Second, when I first started messing with shipdata files a year and a half ago it was with XML and I was using notepad. Big mistake. Caused all sorts of hidden problems when cutting and pasting .plists together and had to throw it out. Hopefully this is not part of the problem for you.
For me, gutting a script or .plist to see what makes it tick is far more helpful than reading a description in the wiki. It appears increasingly hard to find good examples of XML to pick apart and do as it does. Well, good luck and hopefully someone can help with your XML problems. Cheers.
Take an idea from one person and twist or modify it in a different way as a return suggestion so another person can see a part of it that can apply to the oxp they are working on.


CommonSense 'Outside-the-Box' Design Studios Ltd.
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commanderxairon
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Re: WE ARE SICK OF THIS .plist EDITOR NEEDED

Post by commanderxairon »

CommonSenseOTB wrote:
commanderxairon wrote:
GOD DAMMIT can anyone tell me why this FU.. THING doesnt run?
I don't mind helping but could you please tone down the language a bit.

I found this a few times.
<key>texture</key>
<string>renamed_.png</string>
First, let me say that I don't use XML, only OpenStep as I find it way easier. As far as I know defining texture like this doesn't work. You can define materials and then define the texture within it but not sure how that is written in XML. This was the only thing I could find. Perhaps another member could help with how to write this.
Second, when I first started messing with shipdata files a year and a half ago it was with XML and I was using notepad. Big mistake. Caused all sorts of hidden problems when cutting and pasting .plists together and had to throw it out. Hopefully this is not part of the problem for you.
For me, gutting a script or .plist to see what makes it tick is far more helpful than reading a description in the wiki. It appears increasingly hard to find good examples of XML to pick apart and do as it does. Well, good luck and hopefully someone can help with your XML problems. Cheers.
yeah dude you are right but this is SO frustrating, and it worked befor i added the turret ill remove the texture keys and re run it
Pirate Commander: I would taken over Anleis and maked the first pirate system on this Ooniverse and become the monarch of all that empire if This stupid boy and his ship would'nt interfeer

Kuroshido(RXS-mariana) : scooby doobi doo?....

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RyanHoots
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Re: WE ARE SICK OF THIS .plist EDITOR NEEDED

Post by RyanHoots »

commanderxairon wrote:
...it worked befor i added the turret ill remove the texture keys and re run it
The turret might be the problem... CommonSenseOTB said something about copying & pasting plists in Notepad... is that what you're doing now? That could be it...
Image
commanderxairon
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Re: WE ARE SICK OF THIS .plist EDITOR NEEDED

Post by commanderxairon »

RyanHoots wrote:
commanderxairon wrote:
...it worked befor i added the turret ill remove the texture keys and re run it
The turret might be the problem... CommonSenseOTB said something about copying & pasting plists in Notepad... is that what you're doing now? That could be it...
no im using a xml editor now
Pirate Commander: I would taken over Anleis and maked the first pirate system on this Ooniverse and become the monarch of all that empire if This stupid boy and his ship would'nt interfeer

Kuroshido(RXS-mariana) : scooby doobi doo?....

MY CREW
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