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Ship 3D models.

Posted: Tue Jul 19, 2011 1:55 pm
by maaarcooose
Might be a noobish question....

Where can I get hold of 3D models for the OOlite ships?

I know that the .dat files exist in the OXP's but how do I go about converting them to blender?
Is there another source for them?

!m!

Re: Ship 3D models.

Posted: Tue Jul 19, 2011 2:04 pm
by DaddyHoggy
You need to have Python installed and then you run the dat2obj.py script that converts the .DAT file used by Oolite into an .Obj file that can be read by Blender.

http://wiki.alioth.net/index.php/Modifying_a_Model

Re: Ship 3D models.

Posted: Tue Jul 19, 2011 6:38 pm
by Selezen
Giles posted wings versions on the models on his site way back.

Not sure where to look for them now (since I'm sitting in a car park on an iPhone) but look on the capn hack site or look on google for oolite_ships_wings.zip (I think).

Re: Ship 3D models.

Posted: Tue Jul 19, 2011 7:35 pm
by Eric Walch
The originals are stil part of trunk. The are however in .mesh format. No idea if blender can import these.
DaddyHoggy wrote:
You need to have Python installed and then you run the dat2obj.py script that converts the .DAT file used by Oolite into an .Obj file that can be read by Blender.
With the limitation that this script can only convert dat files that use a single texture. The current obj2dat script does support multiple texture files.

Re: Ship 3D models.

Posted: Wed Jul 20, 2011 4:56 pm
by Selezen
Found the file. Uploaded it to my website for convenience.

[url=http:\\hughesd.co.uk\elite\data\_uploaded\media\oolite\oolite_ships_to_scale.zip/Get It Here[/url]

It's in Wings format. You'll need to load them into Wings3D then convert them to OBJ files.

Oh, and I think the models are in scale with each other (according to the measurements in the original Elite manual).