Well stick a fork in it, `cause I think it's done.
I tried playing around with sticking extra details in the design and decided that
less is more. The only thing I couldn't pull off at the moment is having the glow trails twist to show that the ships a leaving a spinning station. If anyone got's-a idea on how to do it with Inkscape, please message me.
(I'm so tempted to make up a oxp just so that I can have that as my cobra in the game.)
If everyone is happy with the design, I'll upload copies of it to my file box space in the next week. Be warned I've done some test outputs and both the postscript and 600dpi png both weigh in at over 4mb each. One neat trick is that I can also upload a copy to my photobucket space and you should be able to order a printed t-shirt or hoodie etc via their link with Kodak, if you don't want to print off it yourself. I'll set it up and post a direct link if people want it.
The idea for the grand tour for the back of the t-shirt had to be caned. The only way I could fit all 2048 planets names into a a4 sheet is with 5 point type. As proud as I am to be an Ooliter, I seriously don't someone face pressed up that close to read the type.
As a small bonus this is my new avatar should the system be unlocked again.

*
I've posted some new variants on the
logo comp thread so drop by there too.
Now back to the actually writing the game manual. <mutter, mutter.>

That is until someone suggests something else that is
* I did have an idea on a number 8 solution to the problem. Create a new user called avatar-submission managed by the moderators. When a user become above average they can post their avatar to avatar-submission, and if it passes the moderators approval it get uploaded by them. It's not an ideal solution, but it is at least a solution.