Cool... I saw him live back in the '70s.mandoman wrote:As a matter of fact, I HAVE heard of, heard, and seen David Grisman live.
Show and Tell (new ships/ ships in progress)
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- Cody
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Re: Show and Tell (new ships/ ships in progress)
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: Show and Tell (new ships/ ships in progress)
Hmmm, that is........an interesting duo. Straight from Arkansas......or places far south of me. That instrument is just another variation of a banjo/another instrument. It started with dobros, and I've seen manjos, eukelobros, basjos, etc.......fronclynne wrote:I dunno if this is the one he calls a panjo or a pandolin:
http://www.youtube.com/watch?v=5U4FjwwKVBs
I saw him a couple of times in the eighties. He is one funky, kind of weird dude, but man can he pick. A guitar player named Tony Rice, who is quite famous in acoustic music in general, wrote a book about his experiences, and he said that David Grisman did more doobie than anyone else in the world. I don't know if it's true, but I wouldn't be surprised.Cool... I saw him live back in the '70s.
Re: Show and Tell (new ships/ ships in progress)
To bring this thread a bit more back on topic - a design for a new station type (the Kiota) I've been playing with. It's a modular design, so they are all variations on a theme in a bolt-and-build stylie. Currently none have any textures (just default pure white), but even then some look quite nice.
Oh and for scaling - the hole in the middle of the hub is a docking area. And there are active lifts working within the framework part of the spars (already coded and fully functional).
Habitat Variants:
Research Variants:
Bio Variants:
Academic Variants:
Communications Variants:
Not sure what I'm going to do with them yet - will probably end up in a shipset as I have a few ship design ideas laying about on my HD that I should purge out into the game.
Thoughts on how to improve them would be welcome.
Oh and for scaling - the hole in the middle of the hub is a docking area. And there are active lifts working within the framework part of the spars (already coded and fully functional).
Habitat Variants:
Research Variants:
Bio Variants:
Academic Variants:
Communications Variants:
Not sure what I'm going to do with them yet - will probably end up in a shipset as I have a few ship design ideas laying about on my HD that I should purge out into the game.
Thoughts on how to improve them would be welcome.
My OXPs via Boxspace or from my Wiki pages .
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Re: Show and Tell (new ships/ ships in progress)
You've done that with a vengeance! Great-looking models!Thargoid wrote:To bring this thread a bit more back on topic
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Show and Tell (new ships/ ships in progress)
Fantastic work.
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
- Lestradae
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Re: Show and Tell (new ships/ ships in progress)
Looks great really!
If further station models are churned out at the speed they are now, at some point it might become possible to have a unique main station for every system in the game
If further station models are churned out at the speed they are now, at some point it might become possible to have a unique main station for every system in the game
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Re: Show and Tell (new ships/ ships in progress)
Very nice! And I have to say, the pure white suits them rather nicely! Gives a clean and efficient, or clinical, look.
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Re: Show and Tell (new ships/ ships in progress)
I agree on the white but they need some excellent details like gardens, air vents (some colors, numbers and/or decals. Lights shining out of the hull. And shaders of course then or the excellent non shaded style of some artists here on the board! .Mauiby de Fug wrote:Very nice! And I have to say, the pure white suits them rather nicely! Gives a clean and efficient, or clinical, look.
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
Re: Show and Tell (new ships/ ships in progress)
nice, and interesting.
Just imagine only the relevant inner part rotating*, like some giant turbine propeller.
*is that possible at all ? faint memories of Griff con-store)
Would be so cool to fly through there, "press space" only if touching one of the blades. Would probably become a new sport/dare for those race-adder kids.
Two of the models for me immediately provoced (inner) hearing some slow whoop-whoop-whoop-whoop sound.pagroove wrote:but they need ... air vents ...
Just imagine only the relevant inner part rotating*, like some giant turbine propeller.
*is that possible at all ? faint memories of Griff con-store)
Would be so cool to fly through there, "press space" only if touching one of the blades. Would probably become a new sport/dare for those race-adder kids.
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Re: Show and Tell (new ships/ ships in progress)
One of these probably could be used for the proposed Tionisla Chronicle Array OXP...Thargoid wrote:Communications Variants:
Not sure what I'm going to do with them yet - will probably end up in a shipset as I have a few ship design ideas laying about on my HD that I should purge out into the game.
Last edited by JazHaz on Fri Mar 02, 2012 5:08 pm, edited 1 time in total.
JazHaz
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!Gimi wrote:Maybe you could start a Kickstarter Campaign to found your £4500 pledge.drew wrote:£4,500 though! <Faints>
Cheers,
Drew.
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Re: Show and Tell (new ships/ ships in progress)
I think that is already under construction, JH.JazHaz wrote:One of these probably could be used for the proposed Tionsila Chronicle Array OXP
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Show and Tell (new ships/ ships in progress)
Thought I'd seen that, but couldn't find it again. Thought maybe I dreamed it. Now it looks as if my dreams are coming true!El Viejo wrote:I think that is already under construction, JH.JazHaz wrote:One of these probably could be used for the proposed Tionisla Chronicle Array OXP
JazHaz
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!Gimi wrote:Maybe you could start a Kickstarter Campaign to found your £4500 pledge.drew wrote:£4,500 though! <Faints>
Cheers,
Drew.
Re: Show and Tell (new ships/ ships in progress)
I've got a solar array variant of the Kiota that I didn't post, specifically because I like the work Storm did on the array proposal. But if you want I can expand it a bit and make it into something that could be such an array. I have at the moment a small array that would be an arm on stations with other bits on them, and a larger array for the specific solar station.
The Chronical array would need to be something altogether larger
The Chronical array would need to be something altogether larger
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Re: Show and Tell (new ships/ ships in progress)
Maybe every galaxy needs at least one big array as it's comms hub.
Commander Smivs, the friendliest Gourd this side of Riedquat.
Re: Show and Tell (new ships/ ships in progress)
Thargoid wrote:I've got a solar array variant of the Kiota that I didn't post, specifically because I like the work Storm did on the array proposal. But if you want I can expand it a bit and make it into something that could be such an array. I have at the moment a small array that would be an arm on stations with other bits on them, and a larger array for the specific solar station.
The Chronical array would need to be something altogether larger
A variant that may be more suited to the T-array. Note that the range to target here is about 30-35km (the edge of it's lollipop is just coming onto scanner range, it's not in lock-on range yet).
But as Storm is much further on in the work (and it's a lovely model and texturing he's done) I still think his should be the array that goes into the OXP. Especially as all but the central hub are sub-ents, so it would suffer from the "blink appearance" drawing problem mentioned elsewhere.
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