Galactic Hyperdrive / GalDrive Programmers OXP
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- phkb
- Impressively Grand Sub-Admiral

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Re: Galactic Hyperdrive / GalDrive Programmers OXP
The update doesn’t trigger automatically, but I’ve kicked it off so it should appear in the list shortly.
- Wildeblood
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- phkb
- Impressively Grand Sub-Admiral

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- Location: Writing more OXPs, because the world needs more OXPs.
Re: Galactic Hyperdrive / GalDrive Programmers OXP
Did the file name change?
Edit: The url for the download I mean. Did that change between versions?
Edit: The url for the download I mean. Did that change between versions?
- Wildeblood
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Re: Galactic Hyperdrive / GalDrive Programmers OXP
No. This file here is the beast in question:
https://wiki.alioth.net/index.php/File: ... rdrive.oxz
https://wiki.alioth.net/img_auth.php/8/ ... rdrive.oxz
https://wiki.alioth.net/index.php/File: ... rdrive.oxz
https://wiki.alioth.net/img_auth.php/8/ ... rdrive.oxz
- Cholmondely
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Re: Galactic Hyperdrive Programmers OXP
1) New Category entry on the F4 screen: "Help" with only the one listing (which you have only just identified as a matter of grave concern regarding your awarding of doofus points)Wildeblood wrote: ↑Tue Feb 13, 2024 8:49 pmHere, try this one please. See if it's the rudiments of something you could ruminate on.
https://wiki.alioth.net/index.php/File: ... lp.oxp.zip
2) Only shows when docked at Main Orbital Stations (no help at the Ensorean SuperHub!)
3) Have yet to try selecting a target and jumping to G2
Here's a rumination:
If your druthers take you in this direction, you could make some of your OXP equipment only fittable at the Wildefire Astronomics Laboratories at say the Headquarters in Ceesxe or some such? Or half price there and more expensive everywhere else?
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
- Wildeblood
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Re: Galactic Hyperdrive Programmers OXP
Muppet points. I am not trying to police anyone's doings, I'm trying to raise awareness of this section in descriptions.plist - which has existed for a decade, but which apparently no-one has noticed:-Cholmondely wrote: ↑Thu Feb 22, 2024 11:54 am1) New Category entry on the F4 screen: "Help" with only the one listing (which you have only just identified as a matter of grave concern regarding your awarding of doofus points)Wildeblood wrote: ↑Tue Feb 13, 2024 8:49 pmHere, try this one please. See if it's the rudiments of something you could ruminate on.
https://wiki.alioth.net/index.php/File: ... lp.oxp.zip
Code: Select all
// Interfaces screen
"interfaces-title" = "Ship and System Interfaces";
"interfaces-no-interfaces-available-for-use" = "No interfaces are installed on your ship or enabled at this station";
"interfaces-for-ship-@-and-station-@" = "Interfaces for %@ and %@";
// standard categories for easy translations
"interfaces-category-uncategorised" = "Uncategorised";
"interfaces-category-bounties" = "Bounties";
"interfaces-category-deliveries" = "Deliveries";
"interfaces-category-employment" = "Employment";
"interfaces-category-help" = "Help";
"interfaces-category-logs" = "Logs";
"interfaces-category-news" = "News";
"interfaces-category-organisations" = "Organisations";
"interfaces-category-ship-systems" = "Ship Systems";
Anyway, that is irrelevant now. A kind benefactor has made this for you:
GalacticHyperdrive_1.4.oxz
Chart images back in the galdrive OXP. Let us have your reflections on that one, if you will.
- Wildeblood
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Re: Galactic Hyperdrive Programmers OXP
Vetitice. Always has been Vetitice. Those communists don't ask difficult questions about minimum wages, and so on.Cholmondely wrote: ↑Thu Feb 22, 2024 11:54 amIf your druthers take you in this direction, you could make some of your OXP equipment only fittable at the Wildefire Astronomics Laboratories at say the Headquarters inCeesxeor some such? Or half price there and more expensive everywhere else?
- Cholmondely
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Re: Galactic Hyperdrive Programmers OXP
Where in Vetitice?Wildeblood wrote: ↑Thu Feb 22, 2024 1:29 pmVetitice. Always has been Vetitice. Those communists don't ask difficult questions about minimum wages, and so on.Cholmondely wrote: ↑Thu Feb 22, 2024 11:54 amIf your druthers take you in this direction, you could make some of your OXP equipment only fittable at the Wildefire Astronomics Laboratories at say the Headquarters inCeesxeor some such? Or half price there and more expensive everywhere else?
Main Orbital? SLAPU? Astrogulag? Planet Surface?
And what is the name of the company? We have seen Wildefire Avionics & Wildefire Systems. Are there any other instantiations which need to be taken under advisement?
And have you seen Stranger's FPO planet texture for Vetitice?

Reference: https://wiki.alioth.net/index.php/Sector1/Vetitice
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
- Cholmondely
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Re: Galactic Hyperdrive / GalDrive Programmers OXP
Re: your new Wildefire_Help.oxp add on for this
Just musing about your "pithy commentary goes here" at the top of the F4 screen on choosing Wildefire HELP/Wildefire avionics.
What might be rather useful would be a summary of the 4 jumpable systems on each of those charts.
eg (G2, alphabetic order):
Ramaan: Democracy, Mainly Industrial, TL 11, 5 Billion Human Colonials
Reenus: Feudal, Average Agricultural, TL 6, 2.8 Billion Harmless Bony Humanoids
Riardi: Democracy, Poor Agricultural, TL 4, 2.6 Billion Human Colonials
Sosole: Multi-Government, Average Agricultural, TL 4, 2.1 Billion Fierce Lizards
Probably better using the icons, and it might be nice to add in the Galactic Catalogue entries, too.
Just musing about your "pithy commentary goes here" at the top of the F4 screen on choosing Wildefire HELP/Wildefire avionics.
What might be rather useful would be a summary of the 4 jumpable systems on each of those charts.
eg (G2, alphabetic order):
Ramaan: Democracy, Mainly Industrial, TL 11, 5 Billion Human Colonials
Reenus: Feudal, Average Agricultural, TL 6, 2.8 Billion Harmless Bony Humanoids
Riardi: Democracy, Poor Agricultural, TL 4, 2.6 Billion Human Colonials
Sosole: Multi-Government, Average Agricultural, TL 4, 2.1 Billion Fierce Lizards
Probably better using the icons, and it might be nice to add in the Galactic Catalogue entries, too.
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
- Cholmondely
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- Posts: 6573
- Joined: Tue Jul 07, 2020 11:00 am
- Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
- Contact:
Re: Galactic Hyperdrive / GalDrive Programmers OXP
Here are the rest ("pithy text" for your accompanying "Help" OXP):
G3
Ditere: Corporate State, Poor Industrial, TL 10, 4.6 Billion Human Colonials
Enata: Confederacy, Mainly Industrial, TL 11, 4.9 Billion Slimy Lizards
Ingece: Communist, Average Industrial, TL 10, 4.2 Billion Human Colonials
Oninriar: Confederacy, Poor Industrial, TL 12, 5.2 Billion Human Colonials
G4
Anerined: Democracy, Rich Agricultural, TL 6, 3.2 Billion Human Colonials
Ensoza: Democracy, Mainly Industrial, TL 9, 4.2 Billion Red Horned Birds
Esarqure: Anarchy, Poor Industrial, TL 8, 3.1 Billion Small Red Fat Humanoids
Laisxela: Communist, Poor Agricultural, TL 3, 2.0 Billion Human Colonials
G5
Atredi: Dictatorship, Rich Industrial, TL 10, 4.0 Billion Fat Humanoids
Engeatso: Communist, Mainly Agricultural, TL 6, 2.9 Billion Human Colonials
Inmaarxe: Corporate State, Mainly Industrial, TL 12, 5.5 Billion Human Colonials (The planet Inmaarxe is scourged by killer mountain Abzazaaboids.)
Qulecele: Democracy, Rich Agricultural, TL 7, 3.6 Billion Blue Fat Felines
G6
Diraonle: Confederacy, Average Industrial, TL 10, 4.3 Billion Furry Felines
Estebiin: Corporate State, Mainly Industrial, TL 12, 5.5 Billion Small Red Fat Humanoids
Qutius: Feudal, Poor Agricultural, TL 3, 1.7 Billion Human Colonials
Ririso: Multi-Government, Average Agricultural, TL 5, 2.5 Billion Green Fat Felines
G7
Articeso: Corporate State, Average Industrial, TL 14, 6.1 Billion Human Colonials
Esvesoso: Feudal, Poor Agricultural, TL 5, 3.1 Billion Small Red Horned Lobsters
Isdilaon: Dictatorship, Rich Agricultural, TL 7, 3.3 Billion Human Colonials
Xeonar: Corporate State, Rich Agricultural, TL 10, 4.9 Billion Human Colonials
G8
Maarab: Multi-Government, Rich Agricultural, TL 5, 2.4 Billion Small Fat Insects
Maatxeri: Dictatorship, Poor Agricultural, TL 5, 2.7 Billion Human Colonials
Oresrati: Corporate State, Poor Agricultural, TL 5, 3.1 Billion Human Colonials
Teescear: Anarchy, Average Agricultural, TL 5, 2.9 Billion Yellow Bony Lobsters
G1
Lave (Lave.oxp increases TL to 8 ): Dictatorship, Rich Agricultural, TL 5, 2.5 Billion Human Colonials
Sori (becomes "Ascension" TL16 Anarchy with "Famous Planets" loaded): Dictatorship, Mainly Agricultural, TL 9, 4 Billion Human Colonials
Tianve: Democracy, Rich Industrial, TL 14, 5.9 Billion Blue Bony Felines
Usralaat: Multi-Government, Mainly Industrial, TL 6, 2.6 Billion Human Colonials
Vetitice: Communist, Rich Industrial, TL 11, 4.5 Billion Human Colonials
Note: there is a change between human colonials & human colonists, which is galaxy dependent in our wiki! Possibly due to the authorship of Trezcocs being superseded by that of Phkb.
G3
Ditere: Corporate State, Poor Industrial, TL 10, 4.6 Billion Human Colonials
Enata: Confederacy, Mainly Industrial, TL 11, 4.9 Billion Slimy Lizards
Ingece: Communist, Average Industrial, TL 10, 4.2 Billion Human Colonials
Oninriar: Confederacy, Poor Industrial, TL 12, 5.2 Billion Human Colonials
G4
Anerined: Democracy, Rich Agricultural, TL 6, 3.2 Billion Human Colonials
Ensoza: Democracy, Mainly Industrial, TL 9, 4.2 Billion Red Horned Birds
Esarqure: Anarchy, Poor Industrial, TL 8, 3.1 Billion Small Red Fat Humanoids
Laisxela: Communist, Poor Agricultural, TL 3, 2.0 Billion Human Colonials
G5
Atredi: Dictatorship, Rich Industrial, TL 10, 4.0 Billion Fat Humanoids
Engeatso: Communist, Mainly Agricultural, TL 6, 2.9 Billion Human Colonials
Inmaarxe: Corporate State, Mainly Industrial, TL 12, 5.5 Billion Human Colonials (The planet Inmaarxe is scourged by killer mountain Abzazaaboids.)
Qulecele: Democracy, Rich Agricultural, TL 7, 3.6 Billion Blue Fat Felines
G6
Diraonle: Confederacy, Average Industrial, TL 10, 4.3 Billion Furry Felines
Estebiin: Corporate State, Mainly Industrial, TL 12, 5.5 Billion Small Red Fat Humanoids
Qutius: Feudal, Poor Agricultural, TL 3, 1.7 Billion Human Colonials
Ririso: Multi-Government, Average Agricultural, TL 5, 2.5 Billion Green Fat Felines
G7
Articeso: Corporate State, Average Industrial, TL 14, 6.1 Billion Human Colonials
Esvesoso: Feudal, Poor Agricultural, TL 5, 3.1 Billion Small Red Horned Lobsters
Isdilaon: Dictatorship, Rich Agricultural, TL 7, 3.3 Billion Human Colonials
Xeonar: Corporate State, Rich Agricultural, TL 10, 4.9 Billion Human Colonials
G8
Maarab: Multi-Government, Rich Agricultural, TL 5, 2.4 Billion Small Fat Insects
Maatxeri: Dictatorship, Poor Agricultural, TL 5, 2.7 Billion Human Colonials
Oresrati: Corporate State, Poor Agricultural, TL 5, 3.1 Billion Human Colonials
Teescear: Anarchy, Average Agricultural, TL 5, 2.9 Billion Yellow Bony Lobsters
G1
Lave (Lave.oxp increases TL to 8 ): Dictatorship, Rich Agricultural, TL 5, 2.5 Billion Human Colonials
Sori (becomes "Ascension" TL16 Anarchy with "Famous Planets" loaded): Dictatorship, Mainly Agricultural, TL 9, 4 Billion Human Colonials
Tianve: Democracy, Rich Industrial, TL 14, 5.9 Billion Blue Bony Felines
Usralaat: Multi-Government, Mainly Industrial, TL 6, 2.6 Billion Human Colonials
Vetitice: Communist, Rich Industrial, TL 11, 4.5 Billion Human Colonials
Note: there is a change between human colonials & human colonists, which is galaxy dependent in our wiki! Possibly due to the authorship of Trezcocs being superseded by that of Phkb.
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?