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Re: Screenshots
Posted: Mon Jun 10, 2019 9:28 am
by montana05
phkb wrote: ↑Mon Jun 10, 2019 8:30 am
montana05 wrote: ↑Sun Jun 09, 2019 11:49 am
Even Coriolis Stations couldn't be trusted nowadays
What model Coriolis is that?
PS. (just in case you didn't know) To avoid the Windows frame and accoutrements, you could press "shift-8" (ie "*") to take a screenshot that ends up in the "snapshots" folder in your save game folder.
Thanks, I didn't know, I usually use the PrtSc for a quick screenshot and later save it to the folder. To answer your question, this is Griff's Burning Coriolis which I used to test a battle scenario. The criminal status of the station most likely came from a bug in my code. While I add high bounties for the killers of a Navy ship I didn't exclude stations, simply because some of them are aggressive enemies. I guess a ship crashed into the station and therefore caused the bounty. Well, one of numerous bugs I still need to squeeze.
Re: Screenshots
Posted: Fri Jun 14, 2019 4:11 pm
by gsagostinho
I just uploaded some new paint jobs for the Asp Mk. II and the Fer-de-Lance. Here are two of them:
Re: Screenshots
Posted: Sat Jun 15, 2019 3:33 am
by phkb
gsagostinho wrote: ↑Fri Jun 14, 2019 4:11 pm
I just uploaded some new paint jobs for the Asp Mk. II and the Fer-de-Lance
Sweet! Nice work, as always!
Re: Screenshots
Posted: Sat Jun 15, 2019 6:15 pm
by gsagostinho
Thanks!
Re: Screenshots
Posted: Mon Aug 12, 2019 9:13 pm
by cbr
Nice 'atmospheric' light on the planet from it's star
amen bricks supercargo in 1.89
"please think of the children" message on this classic cargohauler
Re: Screenshots
Posted: Mon Aug 26, 2019 8:00 pm
by another_commander
Re: Screenshots
Posted: Sun Sep 01, 2019 10:28 am
by cbr
Re: Screenshots
Posted: Mon Sep 23, 2019 8:07 pm
by cbr
Understanding the new lighting system with tin of spam...
Adding noise to a normalmap to simulate dents
illumination map for the eyes
Black diffusemap with a random color specular map
Black diffusemap with 'gold' specular map
Black diffusemap with 'gold' specular map and added noise
Re: Screenshots
Posted: Mon Sep 23, 2019 8:09 pm
by cbr
Rings remix
Re: Screenshots
Posted: Mon Dec 02, 2019 11:53 am
by GearsNSuch
A Griff remaster would make it look a little less like something from ArcElite, though.
Re: Screenshots
Posted: Sat Dec 07, 2019 7:12 pm
by cbr
Re: Screenshots
Posted: Sat Dec 07, 2019 9:40 pm
by another_commander
Re: Screenshots
Posted: Sun Dec 08, 2019 7:48 pm
by cbr
Re: Screenshots
Posted: Mon Dec 09, 2019 10:17 am
by another_commander
Re: Screenshots
Posted: Wed Dec 11, 2019 9:12 pm
by ffutures
cbr wrote: ↑Mon Sep 23, 2019 8:07 pm
Understanding the new lighting system with tin of spam...
Shouldn't it be Spoom?