Page 37 of 52
Re: Show and Tell (new ships/ ships in progress)
Posted: Fri Jan 13, 2012 10:43 pm
by Commander McLane
mandoman wrote:LOL, I could make the player version use a light grey windscreen, but I'm not sure any of your interior elements would show even then.
Unfortunately there is no real transparency for textures in Oolite. But what you can do is to invert the normals for your windscreen only. This creates an odd-looking effect of pseudo-transparency. Now you only have to place some objects (or another face with something painted on it) behind the windscreen.
Re: Show and Tell (new ships/ ships in progress)
Posted: Fri Jan 13, 2012 11:04 pm
by mandoman
Commander McLane wrote:mandoman wrote:LOL, I could make the player version use a light grey windscreen, but I'm not sure any of your interior elements would show even then.
Unfortunately there is no real transparency for textures in Oolite. But what you can do is to invert the normals for your windscreen only. This creates an odd-looking effect of pseudo-transparency. Now you only have to place some objects (or another face with something painted on it) behind the windscreen.
Whoa, that sounds cool. I have never reversed the normals to get the opposite effect before.
Re: Show and Tell (new ships/ ships in progress)
Posted: Sun Jan 15, 2012 1:32 am
by mandoman
I know, not him again. I was so tickled with this one, though, that I just had to put up a couple screen shots of it in Blender. Waaaaay too big for a player ship, but I am also working on something along the same line that could be a player ship.
Re: Show and Tell (new ships/ ships in progress)
Posted: Mon Jan 16, 2012 11:16 am
by Switeck
If those discs were spinning, it'd make a very cool space habitat station.
But as a npc ship...just no.
It looks like a couple Star Trek ships mating with each other.
Re: Show and Tell (new ships/ ships in progress)
Posted: Mon Jan 16, 2012 12:27 pm
by Killer Wolf
rotating or not, it would make a stonking station. the tubes could be the docking areas (obviously you can only have one dock, just paint a closed door on the other or such like).
i'm getting the vibe of a huge "pleasure dome" type thing, those discs being big casinos, restaurants and the like.
Re: Show and Tell (new ships/ ships in progress)
Posted: Mon Jan 16, 2012 1:38 pm
by Gimi
What KW said.
I think we have the contours of Mandoman's first station (If he agrees that is).
Re: Show and Tell (new ships/ ships in progress)
Posted: Mon Jan 16, 2012 2:33 pm
by mandoman
I hadn't thought of it in terms of a station......for that matter, I hadn't thought much of anything about it. I was messing around with "Star Trek" designs, just for fun, and a possible flyable user ship of similar design, and one thing just led to another........hmmm, a station, huh? I COULD put in a dock, but right at the moment I have two other ships with which I have been able to make the docks do nothing more than quiver like a giant chunk of jello beside them in space. Looks ridiculous, and I can't figure out what I'm doing wrong. I know this ship looks kind of funky. I had considered making it a base, for military type uses, with other smaller, but similar ships coming and going, but that's all in my head. I don't usually get what I have intended to do, done.
Re: Show and Tell (new ships/ ships in progress)
Posted: Mon Jan 16, 2012 2:42 pm
by mandoman
Here is a possible player version. I thought it could be used as either a battleship, or a cargo hauler, the large containment section in the middle being the cargo hold, for the most part.
Re: Show and Tell (new ships/ ships in progress)
Posted: Tue Jan 17, 2012 7:30 am
by Killer Wolf
don't like that at all. that huge wedgey bit is totally at odds w/ the rest of the model.
Re: Show and Tell (new ships/ ships in progress)
Posted: Tue Jan 17, 2012 1:50 pm
by MiMoriarty
lira by
MiMoriarty, on Flickr
This is a new ship I'm working for the next Radical Logistics version. I called it Lira.
As both previous ships, Yasen-N and skat, it's a fast transport ship. 220 Tons and 0.390 will be its main features.
I'm freaking out about shaders
, I've tried the Abruman-Griffs Rocket Example but cannot make them run on my ships. I'm looking for a DON'T PANIC tutorial as the one I followed from Staer9 for Blender in order to learn how to build and configure shaders mainly for engine heat. Can someone tell where i could learn about it?
Sorry for my ugly english
Re: Show and Tell (new ships/ ships in progress)
Posted: Tue Jan 17, 2012 11:10 pm
by DaddyHoggy
MiMoriarty wrote:
lira by
MiMoriarty, on Flickr
This is a new ship I'm working for the next Radical Logistics version. I called it Lira.
As both previous ships, Yasen-N and skat, it's a fast transport ship. 220 Tons and 0.390 will be its main features.
I'm freaking out about shaders
, I've tried the Abruman-Griffs Rocket Example but cannot make them run on my ships. I'm looking for a DON'T PANIC tutorial as the one I followed from Staer9 for Blender in order to learn how to build and configure shaders mainly for engine heat. Can someone tell where i could learn about it?
Sorry for my ugly english
It's a long thread but full of hints, tips and code fragments:
https://bb.oolite.space/viewtopic.ph ... &start=330
PS - Nice ship! (It's got wings too so is it a planetary ship?)
Re: Show and Tell (new ships/ ships in progress)
Posted: Wed Jan 18, 2012 4:30 am
by mandoman
Killer Wolf wrote:don't like that at all. that huge wedgey bit is totally at odds w/ the rest of the model.
Neither did I. It's been a bit modified since the version I posted.......actually, heavily modified.
Nice looking ship, MiMoriarty. Shaders are over-rated.
Re: Show and Tell (new ships/ ships in progress)
Posted: Wed Jan 18, 2012 7:30 am
by Killer Wolf
"Shaders are over-rated."
matter of opinion. my ships like sht w/out them.
Re: Show and Tell (new ships/ ships in progress)
Posted: Wed Jan 18, 2012 7:52 am
by MiMoriarty
Many Thankx for the link.
I've installed Planetfall from the beginning. So i would rather like an Ooniverse were traders could land on planets, stations, or whatever they like. I try to capture this feeling in my models.
"Shaders are over-rated."
Maybe you're right. But, I want to learn about them and give it a try
Re: Show and Tell (new ships/ ships in progress)
Posted: Wed Jan 18, 2012 2:29 pm
by mandoman
MiMoriarty wrote:"Shaders are over-rated."
Maybe you're right. But, I want to learn about them and give it a try
Go for it. I probably don't like them much, because I couldn't figure them out.