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Posted: Sat May 15, 2010 6:53 pm
by Griff
Oops, fixed the order the ships are listed on page 1! :oops:
It looks like I've made a slight mistake in the decal placing on the player ship, the rotation settings for decals 1 & 2 should be swapped around, plus they could both do with being placed a tiny bit higher on the hull, maybe something like this (lines 50 - 53 in the shipdata.plist)

Code: Select all

Decal1_Scale_and_Position = { type = vector; value = "0.08 0.158 14.9"; };
Decal1_Rotation = { type = "float"; value = -0.06; };							
Decal2_Scale_and_Position = { type = vector; value = "0.92 0.53 14.9"; };
Decal2_Rotation = { type = "float"; value = 0.06; };
edit: Added in the missing ; (see Erics post below)

Posted: Sat May 15, 2010 7:50 pm
by pagroove
Griff wrote:
Added a Boa Mk2
Image

Very cool ship Griff!

Posted: Sat May 15, 2010 8:45 pm
by DaddyHoggy
Griff wrote:
Added a Boa Mk2
Image
Another classic (pun intended) Griff - bravo!

Posted: Sun May 16, 2010 1:58 am
by JazHaz
Griff wrote:
Added a Boa Mk2
Image
Very nice. Can I ask, does this ship have a Scoop View? Of all the Boa 2's out there, only the Neolite one has this.

I currently fly the Neolite Boa 2, and find it invaluable.

Posted: Sun May 16, 2010 12:21 pm
by Yrol_Denjeah
Griff wrote:
Added a Boa Mk2
Image

Posted: Sun May 16, 2010 12:45 pm
by Eric Walch
Griff wrote:
Oops, fixed the order the ships are listed on page 1! :oops:
It looks like I've made a slight mistake in the decal placing on the player ship, the rotation settings for decals 1 & 2 should be swapped around, plus they could both do with being placed a tiny bit higher on the hull, maybe something like this (lines 50 - 53 in the shipdata.plist)

Code: Select all

Decal1_Scale_and_Position = { type = vector; value = "0.08 0.158 14.9" };
Decal1_Rotation = { type = "float"; value = -0.06; };							
Decal2_Scale_and_Position = { type = vector; value = "0.92 0.53 14.9"; };
Decal2_Rotation = { type = "float"; value = 0.06; };
As written in a direct PM to Griff, above code has an syntax error preventing the ship to load on a mac platform. (Missing semicolon). So mac users better wait with downloading until fixed. Windows ignores the missing semicolon.

Posted: Sun May 16, 2010 4:31 pm
by Kaks
Sweet! :)

Posted: Sun May 16, 2010 5:50 pm
by Griff
Thanks for spotting the bug Eric, i've re-uploaded the OXP, appologies to anyone who's already downloaded it to find out it doesn't work, I've also added in a 'Scoop Camera' as suggested by JazHaz too.

Posted: Mon May 17, 2010 1:02 am
by JazHaz
Griff wrote:
I've also added in a 'Scoop Camera' as suggested by JazHaz too.
Excellent! :)

Posted: Tue May 18, 2010 12:43 am
by Diziet Sma
The updated all-in-one shipset with Boa MkII is now available for download. :D

Posted: Mon May 31, 2010 2:07 pm
by Griff
Added the Boa (not yet included in Dizzy's all-in-1-bundle). Sorry about the very dark screenshot, it wouldn't light properly in Rendermonkey for some reason
Image

edit: ah, this ones a bit better, i spun the model 90 degrees, seems to help rendermonkey light it, although the normal map looks like it's gone a bit haywire now
Image

Posted: Mon May 31, 2010 3:06 pm
by Cody
Thanks Griff... looks nice, see screenshots.

Posted: Mon May 31, 2010 5:50 pm
by Killer Wolf
Lovely looking ship. has that top one got the Green Lantern logo on her?!

Posted: Tue Jun 01, 2010 6:38 am
by CaptKev
Nice ship Griff, another great addition to your ship-set

Posted: Fri Jun 04, 2010 3:37 pm
by Griff
Added an alternative model & texture for the Python, made it look closer in shape to the original Oolite version and textured it a lot nicer than the previous python attempt i made
Image