Discussion and information relevant to creating special missions, new ships, skins etc.
Moderators: winston , another_commander
Captain Hesperus
Grand High Clock-Tower Poobah
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by Captain Hesperus » Tue Mar 06, 2007 8:24 pm
LittleBear wrote: Be cool to see The Pegasus Selezen.
Wasn't that the other surviving BattleStar and the same design.
Ship Ahoy! 'Tis the 'Pegasus', Cap'n!
Captain Hesperus
LittleBear
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by LittleBear » Tue Mar 06, 2007 8:44 pm
Regretabley viewing of the re-made BattleStar Galatica is suspended at my house do to mighty Beard Branson taking over telewest and falling out with Sky. Bt rememeber the Peg. in the orginal and remade versions!
TGHC
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by TGHC » Tue Mar 06, 2007 10:30 pm
I reckon the likes of Charlie Griff Ramon Roberto et al, plus Sez's new found texturing skills, could produce something pretty close.
Damn you guys, I've just dribbled all down my polo
The Grey Haired Commander has spoken!
OK so I'm a PC user - "you know whats scary? Out of billions of sperm I was the fastest"
CaptKev
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by CaptKev » Thu Mar 08, 2007 11:32 am
Should the BSG be smoothed or not?
Last edited by
CaptKev on Sat Jun 16, 2007 3:06 pm, edited 1 time in total.
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Killer Wolf
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by Killer Wolf » Thu Mar 08, 2007 11:58 am
TBH both look damn good!
the smoothy option - what makes some people have bother w/ a very dark texture after they use it?
Cmdr. Maegil
Sword-toting nut-job
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by Cmdr. Maegil » Thu Mar 08, 2007 1:14 pm
Smooth the exausts but leave the rest unsmoothed. IMO, the second one looks a bit like if a mad plumber had been playing with pipes and a welding torch...
You know those who, having been mugged and stabbed, fired, dog run over, house burned down, wife eloped with best friend, daughters becoming prostitutes and their countries invaded - still say that "all is well"?
I'm obviously not one of them.
JensAyton
Grand Admiral Emeritus
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by JensAyton » Thu Mar 08, 2007 5:14 pm
Smoothing groups are your friend.
CaptKev
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by CaptKev » Sat Mar 17, 2007 10:24 pm
I'm still working on the Battlestar but wasn't very happy with the old textures.
Last edited by
CaptKev on Sat Jun 16, 2007 3:07 pm, edited 1 time in total.
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Selezen
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by Selezen » Sat Mar 17, 2007 10:37 pm
Ooh, that is looking nice, man. Very nice, man. Very very nice, man.
Ah shit, now I have the AA's corporate lawyers on my back.
<beats them off with a stick>
Rxke
Retired Assassin
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by Rxke » Sun Mar 18, 2007 7:41 am
Impressive!
Always great to see what a bit of clever texturing can add to a model...
Gareth3377
Deadly
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by Gareth3377 » Sun Mar 18, 2007 9:57 am
Excellent model - looks awesome. How about doing Red Dwarf when you've finished that one?
Captain Hesperus
Grand High Clock-Tower Poobah
Posts: 2310 Joined: Tue Sep 19, 2006 1:10 pm
Location: Anywhere I can sell Trumbles.....
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by Captain Hesperus » Sun Mar 18, 2007 4:30 pm
Gareth3377 wrote: Excellent model - looks awesome. How about doing Red Dwarf when you've finished that one?
With a Technician Third Class painting the name on...
Captain Hesperus
Selezen
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by Selezen » Sun Mar 18, 2007 5:56 pm
I once looked at making a 3D version of the Dwarf. It has a staggering amount of surface detail, including a meteor sticking out of it. With all the bubbles, antennae and stuff sticking out it's one hell of a project.
Good luck to anyone who tries it.
CaptKev
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by CaptKev » Sun Mar 18, 2007 9:37 pm
@Gareth3377, maybe after a bit more modeling experience, but if Selezen thinks it's going to be a difficult project, I don't think I stand much of chance of doing it justice!
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Selezen
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by Selezen » Sun Mar 18, 2007 11:04 pm
Hey, it's an excuse to watch the first five series of RD again!!
The Dwarf is actually my ultimate goal as a modeller...