Battlestar Galactica

Discussion and information relevant to creating special missions, new ships, skins etc.

Moderators: winston, another_commander

User avatar
Captain Hesperus
Grand High Clock-Tower Poobah
Grand High Clock-Tower Poobah
Posts: 2310
Joined: Tue Sep 19, 2006 1:10 pm
Location: Anywhere I can sell Trumbles.....

Post by Captain Hesperus »

LittleBear wrote:
Be cool to see The Pegasus Selezen.

Wasn't that the other surviving BattleStar and the same design. :wink:
Image
Ship Ahoy! 'Tis the 'Pegasus', Cap'n!

Captain Hesperus
User avatar
LittleBear
---- E L I T E ----
---- E L I T E ----
Posts: 2876
Joined: Tue Apr 04, 2006 7:02 pm
Location: On a survey mission for GalCop. Ship: Cobra Corvette: Hidden Dragon Rated: Deadly.

Post by LittleBear »

Regretabley viewing of the re-made BattleStar Galatica is suspended at my house do to mighty Beard Branson taking over telewest and falling out with Sky. Bt rememeber the Peg. in the orginal and remade versions! :wink:
OXPS : The Assassins Guild, Asteroid Storm, The Bank of the Black Monks, Random Hits, The Galactic Almanac, Renegade Pirates can be downloaded from the Elite Wiki here.
User avatar
TGHC
---- E L I T E ----
---- E L I T E ----
Posts: 2157
Joined: Mon Jan 31, 2005 4:16 pm
Location: Berkshire, UK

Post by TGHC »

I reckon the likes of Charlie Griff Ramon Roberto et al, plus Sez's new found texturing skills, could produce something pretty close.

Damn you guys, I've just dribbled all down my polo :D
The Grey Haired Commander has spoken!
OK so I'm a PC user - "you know whats scary? Out of billions of sperm I was the fastest"
User avatar
CaptKev
---- E L I T E ----
---- E L I T E ----
Posts: 519
Joined: Fri Jan 26, 2007 3:21 pm
Location: Shropshire, UK

Post by CaptKev »

Should the BSG be smoothed or not?
Last edited by CaptKev on Sat Jun 16, 2007 3:06 pm, edited 1 time in total.
Download Fighter HUD, Stingray and System Redux from the EliteWiki
User avatar
Killer Wolf
---- E L I T E ----
---- E L I T E ----
Posts: 2272
Joined: Tue Jan 02, 2007 12:38 pm

Post by Killer Wolf »

TBH both look damn good!

the smoothy option - what makes some people have bother w/ a very dark texture after they use it?
User avatar
Cmdr. Maegil
Sword-toting nut-job
Sword-toting nut-job
Posts: 1294
Joined: Tue Feb 27, 2007 10:28 pm
Location: On the mend in Western Africa

Post by Cmdr. Maegil »

Smooth the exausts but leave the rest unsmoothed. IMO, the second one looks a bit like if a mad plumber had been playing with pipes and a welding torch...
You know those who, having been mugged and stabbed, fired, dog run over, house burned down, wife eloped with best friend, daughters becoming prostitutes and their countries invaded - still say that "all is well"?
I'm obviously not one of them.
User avatar
JensAyton
Grand Admiral Emeritus
Grand Admiral Emeritus
Posts: 6657
Joined: Sat Apr 02, 2005 2:43 pm
Location: Sweden
Contact:

Post by JensAyton »

Smoothing groups are your friend.
User avatar
CaptKev
---- E L I T E ----
---- E L I T E ----
Posts: 519
Joined: Fri Jan 26, 2007 3:21 pm
Location: Shropshire, UK

Post by CaptKev »

I'm still working on the Battlestar but wasn't very happy with the old textures.
Last edited by CaptKev on Sat Jun 16, 2007 3:07 pm, edited 1 time in total.
Download Fighter HUD, Stingray and System Redux from the EliteWiki
User avatar
Selezen
---- E L I T E ----
---- E L I T E ----
Posts: 2530
Joined: Tue Mar 29, 2005 9:14 am
Location: Tionisla
Contact:

Post by Selezen »

Ooh, that is looking nice, man. Very nice, man. Very very nice, man.

Ah shit, now I have the AA's corporate lawyers on my back.

<beats them off with a stick>
User avatar
Rxke
Retired Assassin
Retired Assassin
Posts: 1757
Joined: Thu Aug 12, 2004 4:54 pm
Location: Belgium

Post by Rxke »

Impressive!

Always great to see what a bit of clever texturing can add to a model...
User avatar
Gareth3377
Deadly
Deadly
Posts: 136
Joined: Sat Feb 17, 2007 11:46 pm
Location: Worcester

Post by Gareth3377 »

Excellent model - looks awesome. How about doing Red Dwarf when you've finished that one? :D
User avatar
Captain Hesperus
Grand High Clock-Tower Poobah
Grand High Clock-Tower Poobah
Posts: 2310
Joined: Tue Sep 19, 2006 1:10 pm
Location: Anywhere I can sell Trumbles.....

Post by Captain Hesperus »

Gareth3377 wrote:
Excellent model - looks awesome. How about doing Red Dwarf when you've finished that one? :D
With a Technician Third Class painting the name on...

Captain Hesperus
User avatar
Selezen
---- E L I T E ----
---- E L I T E ----
Posts: 2530
Joined: Tue Mar 29, 2005 9:14 am
Location: Tionisla
Contact:

Post by Selezen »

I once looked at making a 3D version of the Dwarf. It has a staggering amount of surface detail, including a meteor sticking out of it. With all the bubbles, antennae and stuff sticking out it's one hell of a project.

Good luck to anyone who tries it. :lol:
User avatar
CaptKev
---- E L I T E ----
---- E L I T E ----
Posts: 519
Joined: Fri Jan 26, 2007 3:21 pm
Location: Shropshire, UK

Post by CaptKev »

@Gareth3377, maybe after a bit more modeling experience, but if Selezen thinks it's going to be a difficult project, I don't think I stand much of chance of doing it justice!
Download Fighter HUD, Stingray and System Redux from the EliteWiki
User avatar
Selezen
---- E L I T E ----
---- E L I T E ----
Posts: 2530
Joined: Tue Mar 29, 2005 9:14 am
Location: Tionisla
Contact:

Post by Selezen »

Hey, it's an excuse to watch the first five series of RD again!!

:)

The Dwarf is actually my ultimate goal as a modeller...
Post Reply