Re: Nerdy Analysis For Fun (NAFF)
Posted: Mon Jun 21, 2021 9:16 pm
For information and discussion about Oolite.
https://bb.oolite.space/
And the Boa mk I has a fat rear end that makes rescaling it a pain!
If I rescale around the moray then I'd only need to increase station sizes by about 10%, a lot better than the 33% required if it were the mk III.Elite Manual wrote:Although marginally smaller than the Python, which it superseded, the Boa has a greater cargo capacity due to refinements in equipment design
These days, the core Viper Interceptor is identical in size to the core Viper (50.000 x 18.136 x 65.199).
<getting interested> Whoa, could that mean we are going to document the ships?
Hiran, are they not already documented? Or do you mean something else by this?hiran wrote: ↑Tue Jun 22, 2021 6:23 am<getting interested> Whoa, could that mean we are going to document the ships?
I'm happy to edit stuff about this if told what to do. But what do our Admirals and Montana05 say? Or others with a good feel for the ships? Will we also need to make changes in the Vanilla game? And... why were they changed in the first place? Surely people knew what they were doing?Astrobe wrote: ↑Wed Aug 17, 2016 5:21 pm5) Every ship is multi-role, and most of them are terrible at it. Freighters like the Python and Boa are basically just much bigger versions of the Mamba or Sidewinder - they fly about the same, they're just slightly tougher (and not even that much tougher). Compare with something like Tie Fighter or Freespace where a freighter is very definitely not a slightly bigger fighter.
Just updated the dimensions according to the current core models. As much as I can remember, another model with a different size for the interceptor exists, most likely from Griff. For a future version of Oolite it might make sense to use a larger interceptor again.Cholmondely wrote: ↑Tue Jun 22, 2021 6:45 amCody, our wiki says:
Viper: 50m×16m×55m
Viper Interceptor: 64m×20m×64m
My problem is, I'm uneasy with the ships as I have no real feel for them. I have no idea what they should be like, and have merely read various critiques here claiming that they are all the same, with no idea as to whether or not this is true.
Do we know when and why it was changed?montana05 wrote: ↑Tue Jun 22, 2021 7:10 amJust updated the dimensions according to the current core models. As much as I can remember, another model with a different size for the interceptor exists, most likely from Griff. For a future version of Oolite it might make sense to use a larger interceptor again.Cholmondely wrote: ↑Tue Jun 22, 2021 6:45 amCody, our wiki says:
Viper: 50m×16m×55m
Viper Interceptor: 64m×20m×64m
My problem is, I'm uneasy with the ships as I have no real feel for them. I have no idea what they should be like, and have merely read various critiques here claiming that they are all the same, with no idea as to whether or not this is true.
When Griff put his shipset together, one-by-one, he omitted/forgot the Interceptor. For some reason, he didn't go back and create a new model, he just added a third drive to the Viper model. Time passed. Solo de-shadered the shipset, and that was eventually adopted as the core shipset.
I'd guess it was when Griff's shipset was adopted as standard. Both of his vipers had essentially the same model I believe (agreeing with Cody here it seems).
This is the problem with a wiki for a highly (and repeatedly) moddable game...
That would affect where I scale from but not where I scale to, if that makes sense... More speed/engines will make it larger unless it were significantly more fragile.
<chuckles>
Griff's late-model Cobra Mk III (which I fly) is much closer to the original Elite model.
We're agreeing far too often lately, I'll clearly have to up my outrageousness
Ah, that I didn't know.